UltimaGabe said:And keep in mind this thing's smart. If he sees that he's at a disadvantage because he's small, what's stopping him from blowing a 1st-level spell slot and casting Enlarge?
It's not a person.

UltimaGabe said:And keep in mind this thing's smart. If he sees that he's at a disadvantage because he's small, what's stopping him from blowing a 1st-level spell slot and casting Enlarge?
UltimaGabe said:Just why exactly would this dragon have nothing up his sleeve but silenced Disintegrates? I know of plenty of Sorcerers who have FAR more tricks than that. Keep in mind, this Dragon can cast WISH several times per day. And Limited wish at that. And he'll be able to cast all of his spells several minutes longer than your Cleric or Wizard, considering he's got a million spells per level.
If it were me, and I were a 21st-level Sorcerer, and I somehow got caught in this, I'd Silently Dimension Door out of the Force Cage. Every round, I'd keep doing this- after all, the Wizard can't have unlimited Force Cages, and Disintegrate won't be doing much with a Dragon's amazing Fortitude Save. Once a round passed where he didn't cast Force Cage, I'd move out of the Silenced area and cast Otto's Irresistable Dance on the Cleric. Since there's no save, he'd be out for at least 2 rounds- so the next round I'd cast Wail of the Banshee. If that didn't kill the anyone, then the next round (assuming the Wizard didn't put up another Force Cage), I'd cast Horrid Wilting. The Wizard and Rogue would either be dead, or down quite a few hit points (20d8 is a nasty thing, especially when Evasion doesn't help). Assuming the Cleric is still out, I'd follow up with a Power Word: Kill. This would almost definitely kill the Wizard and Rogue, especially after the Horrid Wilting. Then I'd Maze the Fighter, and finish off the Cleric at my leisure. Once he was gone, I'd just buff up and wait for the Fighter. And, if at any point he's got an extra turn he doesn't know what to do with, he can always just cast Mordenkainen's Disjunction. That would render everyone's weapons nonmagical (along with all of their other items, that is), and thus the fighter would not be able to overcome his Damage Reduction.
See? I can come up with a plan too.
Speaking is specifically listed as a free action takable on another's turn. Quickened Spells are not.Majere said:As for the other questions.
Free actions are free actions, talking is a free action, I assume you let players talk outside of their turn ?
Following the rules is a far cry from being a rules lawyer.Or to be a rules lawyer
You can ready a standard action
Casting miracle and a quickened spell is a standard action, because free actions are just that, free.. nothing, a non event.
Emphasis added by me. "Or" != "and".SRD said:You can ready a standard action, a move action, or a free action.
Feather Fall specifically states it can be cast outside of your turn. Just being a quickened spell oes not allow that.That is why feather fall is a free action, so you can cast it outside of your turn but in reaction to falling.
And he's not a person, and thus not a valid target. He could cast Righteous Might (assuming he's one of the dragon types that gets clerical spells). He'd have to do it while outside the cage of course, which means he'd have to either escape and get very far away, or he'd have to cast it beforehand. But then again, if I were expecting a fight, I'd want to gain +4 con, +8 strength, +4 natural armor, reach, and more damage. Casting Righteous Might as one of the first combat actions is not a bad idea at all.No he cant cast enlarge once inside the cage, he has no room to enlarge into.
It is a very good plan, and could very well work. However, a very specific plan that has a chance of working does not equate to a CR18 creature. I hope we can all agree on that.And No its not fool proof, but its a bloody good plan as things go and has a hig chance of sucess without being beyond the abilities of the party.
As a General rule metamagic spells are not a good choice if you have an option, each time he uses up a silenced spell he has to give up a BETTER spell slot. The sort of spell exchange will always favour the party.
Majere