MichaelSomething
Legend
Oh, that's easy to fix. Let's see...And it doesn't change the fact that the fighting part of the game is pretty darn fun. People are gonna want to take part in the fun part of the game.
Add weapon speeds, reroll initiative every round, a stamina meter/system to track/force players to skip turns, give monsters save or die powers back, triple monster hp, make spells cast time multiple rounds, add more subsystems...
hope that's a good start!