2WS-Steve
First Post
I'll be interested to see if/how they change the Forgotten Realms to fit into this model, since I suspect that must be where the points of light are going to be implemented. I can't imagine it making any significant difference in the core books. Otherwise they ought to have a new campaign setting in the works.
As far as city adventures go I figure this model actually makes them even easier, or at least no more difficult. Judge's Guild's City State of the Invincible Overlord and the whole Wilderlands setting were really this way and they make great city adventures. Thieves' World is like this too, as is Lanhkmar.
By having isolated city-states instead of kingdoms you reinforce the idea that the city is all you got, and going galavanting around the countryside staying in cozy inns is a recipe for an inglorious death via dysentery. This keeps things centered on your main city and allows for brief foray style adventures outside the walls into the savage wilds. I always had a problem with city adventures in the old Realms or even Eberron since it seemed that the land around Waterdeep and Sharn was pretty much tame peasant villages for hundreds of miles (until you reached the evil kingdom).
As far as city adventures go I figure this model actually makes them even easier, or at least no more difficult. Judge's Guild's City State of the Invincible Overlord and the whole Wilderlands setting were really this way and they make great city adventures. Thieves' World is like this too, as is Lanhkmar.
By having isolated city-states instead of kingdoms you reinforce the idea that the city is all you got, and going galavanting around the countryside staying in cozy inns is a recipe for an inglorious death via dysentery. This keeps things centered on your main city and allows for brief foray style adventures outside the walls into the savage wilds. I always had a problem with city adventures in the old Realms or even Eberron since it seemed that the land around Waterdeep and Sharn was pretty much tame peasant villages for hundreds of miles (until you reached the evil kingdom).