Ancalagon
Dusty Dragon
Hello
So I'm prepping this adventure in a castle where the servants have been prevented by mayhem (why the PCs are called in) to light or replace candles, torches etc, so I was thinking it would be dark. Then I realized - silly me, this castle is owned by a powerful wizard, there should be continual flame spells everywhere.
But then I started thinking about it... Continual flame spells are expensive... or *are they*?
Let us consider not a mage or a rich noble, but a modest artisan. He's doing ok for himself, living a lifestyle of 1.5 gp a day (halfway between modest and comfortable). He needs light every evening in a single room, for 3 hours on average. Nothing extravagant. This, however, has a cost. If he uses a lantern or lamp, this is about 5 cp/night. Candles would cost him 3 sp/night (and shed less light). Torches are as cheap and shed more light, but the smoke... so let's stick with an oil lamp - he's has a little bit of money, after all.
at 5 cp a night, this adds up to about 18.25 gp a year. So in other words, a continual flame spell would pay for itself in less than 3 years! People in the middle ages were capable of long term planning - they did long term projects for great gains - building a fence, planting an orchard, or building a cathedral. Our artisan could, for example, limit himself to candles and in less than a decade, take the spare 2cp/night to buy the continual light, and save that 5 cp a night for other things.
Given that continual light spells can be cast by low-level casters, I can see this as a common, harmless way to raise funds. Temples could sell them too to the faithful - they might be hesitant to give magic to the masses, but same as a potion of healing, what harm could *light* do? Even very humble peasants may have one - the "family continual flame", passed down from generation to generation - it was given as a reward to great grandfather Jeb by the bishop as a reward for his help in fighting off the goblins - or some other colorful story.
Having continual flames everywhere may be too "magical" for the setting you want to create. But the economics tell us that they should be all over the place.
So I'm prepping this adventure in a castle where the servants have been prevented by mayhem (why the PCs are called in) to light or replace candles, torches etc, so I was thinking it would be dark. Then I realized - silly me, this castle is owned by a powerful wizard, there should be continual flame spells everywhere.
But then I started thinking about it... Continual flame spells are expensive... or *are they*?
Let us consider not a mage or a rich noble, but a modest artisan. He's doing ok for himself, living a lifestyle of 1.5 gp a day (halfway between modest and comfortable). He needs light every evening in a single room, for 3 hours on average. Nothing extravagant. This, however, has a cost. If he uses a lantern or lamp, this is about 5 cp/night. Candles would cost him 3 sp/night (and shed less light). Torches are as cheap and shed more light, but the smoke... so let's stick with an oil lamp - he's has a little bit of money, after all.
at 5 cp a night, this adds up to about 18.25 gp a year. So in other words, a continual flame spell would pay for itself in less than 3 years! People in the middle ages were capable of long term planning - they did long term projects for great gains - building a fence, planting an orchard, or building a cathedral. Our artisan could, for example, limit himself to candles and in less than a decade, take the spare 2cp/night to buy the continual light, and save that 5 cp a night for other things.
Given that continual light spells can be cast by low-level casters, I can see this as a common, harmless way to raise funds. Temples could sell them too to the faithful - they might be hesitant to give magic to the masses, but same as a potion of healing, what harm could *light* do? Even very humble peasants may have one - the "family continual flame", passed down from generation to generation - it was given as a reward to great grandfather Jeb by the bishop as a reward for his help in fighting off the goblins - or some other colorful story.
Having continual flames everywhere may be too "magical" for the setting you want to create. But the economics tell us that they should be all over the place.