The Forge of Fury

Sabern enters the room along with Hinderpick and starts to search the other side. After a few minutes Gerlari shrugs and enters heading to check the carpet in the center.

He picks it up looking under it and then let's it drop. When the end of the carpet hits the floor the other end suddenly raises up and attacks the half-orc.

OCC: Roll INIT please. Every post up an action I think you all can beat a 3 LOL Carpet AC 9: HP: 36
 
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Hinderpick draws his axe and swings at the miscreant rug.

OOC: Keep your trap shut about that other game, HM. This is entirely different, and I will not have you cursing my rolls here.
 
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Auris

Auris holds back, only flinging a tiny blob of acid at the rug.

[sblock=OOC]

Casting Acid Splash
deals 1d3 damage, so half the d6 roll for a total of 2 acid damage.

---

Auris D'Leroy
AC 18 (T17, FF13), HP 48/48, F +5,R+7,W+5/+7

Spells: 5/7 , 4/5
Electric Ray: 5/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
0 (6): Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1 (3): Mage Armor, Magic Missle, Shield, Sleep - Burning Hands (electric)
2 (1): Glitterdust, Flaming sphere - Scorching Ray (electric)

Wand: 49/50

Effects: -

XP: 10,296


[/sblock]
 
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Hinderpicks axe barely misses the belligerent rug as it attacks Gerlari once more. The half-orc doesn't sit still and brings his great double headed axe to bear down on the once fine carpet.His axe cuts a rent into the thing at least three feet long and Gerlari grins as he watches the others also get in good strikes. The carpet fails to get a good blow against the half-orc.

Auris burns a hole into the carpet with his magic and Sabern takes advantage of the spot and brings his mace to bear in it. He strikes and brings the head of the weapon down hard tearing a great rip into as he finishes his swing. The carpet shudders and whips about in an enraged frenzy.

< AC: 9 HP: 15/36 - Heroes are up. >
 
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Auris

Auris tries his luck again with flinging a tiny blob of acid at the rug.

[sblock=OOC]

Casting Acid Splash
deals 1d3 damage, so half the d6 roll (rounded up: 1-2=1, 3-4=2; 5-6=3) for a total of 3 acid damage.

---

Auris D'Leroy
AC 18 (T17, FF13), HP 48/48, F +5,R+7,W+5/+7

Spells: 5/7 , 4/5
Electric Ray: 5/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
0 (6): Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1 (3): Mage Armor, Magic Missle, Shield, Sleep - Burning Hands (electric)
2 (1): Glitterdust, Flaming sphere - Scorching Ray (electric)

Wand: 49/50

Effects: -

XP: 10,296


[/sblock]
 


Combat Over

The group attacks the lone rug viciously and soon have it torn to shreds. They stand quiet and still a moment as the dust settles then...

"Ah-choo!"
Gerlari let's out a powerful sneeze. "Sorry." the great half-orc says a little abashed.

[sblock=OOC] Short, like all fights in pathfinder. Guess it didn't help the carpet not having a hardness due to the cloth flaw. Will through the stats for the carpet in the RG if anyone would like to see them.[/sblock]
 

"I don't see what they were so afraid of, unless there are more animated objects in the room. That was a bit annoying, but far from difficult." Hinderpick comments as he tests everything else in the room cautiously, clearly not impressed by the rug, but aware that other things may not be as easy.
 

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