The Four Lands - The Great North

Bertrand

Rendee steps back from the oncoming undead and begins a casting that culminates in a loud ululating cry. A bolt of sonic energy lances through the undead. Bertrand, reacting more slowly, finishes dousing the fallen Iceblight with holy water and then takes up flail and axe to stride into the fray once more.

OOC: [sblock]Rendee casts Resonating Bolt with does sonic damage (9d4=20) in a 60' line. He takes a 5' step back. Bertrand gets in a 5' step and will charge next round.[/sblock]
 

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Vadric breaths deep to calm himself, hoping that his newly enlarged form would provide the advantage that he and his companions would need against the undead. Warsong looks more deadly than ever as he twirls the blade in hand and waits for the zombies to close.



[sblock=Stats & Spells]
Size: Large
Damage Reduction 3/evil
AC 28, HP 85/120, STR 24 (+7), CON 16 (+3)
Fort +9, Ref +4, Wil +12 (+13 vrs fear)
Warsong +21/+16/+11 (2d6+9+1d6 fire/17-20)


Immune to all death spells, magical death effects, energy drain, and any negative energy effects.

Spells in effect:
Death Ward, 11 minute duration
Bless, 11 minute duration (+1 to attack and saving throws vrs fear for all)
Extended Divine Power, 22 round duration.
Water walking (110 minute duration)
Magic Circle vrs Evil (110 minute duration)
Magic Vestment (+2 to AC, 11 hour duration)
Freedom of Movement (110 minute duration).
Righteous Might (11 round duration)

Spells Prepared:
- 0-Level (6): Detect Magic x 2, Create Water, Light x 2,
- 1st Level (7+1): Bless, Command, Remove Fear, Divine Favor, Shield of Faith, Obscuring Mist, Doom + Protection from Evil
- 2nd Level (5+1): Consecrate, Hold Person x 2, Lesser Restoration, Silence + Spiritual Weapon
- 3rd Level (5+1): Daylight, Invisibility Purge, Magic Circle vrs. Evil, Water Walk, Dispel Magic + Magic Vestment
- 4th Level (4+1): Freedom of Movement, Neutralize Poison, Death Ward, Divine Power + Holy Smite
- 5th Level (3+1): Break Enchantment, Righteous Might, True Seeing + Flame Strike
- 6th Level (1+1): Banishment + Blade Barrier
[/sblock]
 


The Zombies

Jaroth steps to the side while finnian moves to join the forward front with Bertrand, Vadric, and Anniston. Bertrand's man Rendee steps back and raises his arms from which a burst of arance might comes forth hitting two of the forward zombies damaging them serverly. The zombies are not slowed however and soon reach Finnian and fall upon him like a pack of wild beasts. With a flurry of claws and bites, Finnian is staggerd from their attack being pushed back towards the party as they move up in support. Deep scrathes and bite marks can be seen on Finnian's torso and arms (Finnian suffers 28 points of damage). Ironically, two of his attackers fall during their attacks upon him and as if by some mysterious circumstances all the zombies attakcing Finnian are now injured and leaking gore.
 

Anniston AC: 29 (+11 armor, +4 shield, +1 dex, +1 dodge, +2 ProtFromEvil) Hitpoints: 69/104 most recent dice rolls

Anniston holds up his hand to Vadric, "Allow me. You should save yourself for more powerful undead."

Then Anniston raises his voice and rebukes the zombies, "In the name of the Light most high I cast down these unliving abominations!"

Turn Check (1d20+3=11) [affects undead with up to 9 hitdice]
Turn Damage (2d6+11=15) [affects up to a total of 15 hitdice worth of undead (destroys those of 4 hitdice or less)]
 

As Anniston calls upon the power of the light, Vadric assaults the zombies with Warsong, slashing viciously about with the flame-wreathed blade.




Size: Large
Damage Reduction 3/evil
AC 28, HP 85/120, STR 24 (+7), CON 16 (+3)
Fort +9, Ref +4, Wil +12 (+13 vrs fear)
Warsong +21/+16/+11 (2d6+9+1d6 fire/17-20)

Attacks: 33, 18, 26
Damage: 24, 17, 17
 
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Finnian catches himself and steps back in to the lead zombies slashing viciously with his dagger, Talon. Other than a slightly longer pause to catch a breath at the end of a phrase, his song never falters.

[sblock]Attacking zombies Attacks = 25 & 15; Damage = 6 & 5 (slashing)
http://invisiblecastle.com/find.py?id=1088348

Current AC 18 (Light Fortification - forgot to note it earlier); Current HP 52 / 80
Inspiration still active (Attack and damage adjusted above).
Wounding Whispers still active (rnd 7 of 8, 1d6+8 damage to attacker for each attack that strikes Finnian).
[/sblock]
 
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The Ship

Stepping back from the zombies before him, Finnian is relived to see Vadric insert himself bewteen the Zomibes and himself. With a few deft blows,Vadrc dispatches one of the zombies following Finnian and preparesto engage the others as they attempt to reach the singer. Anniston, as if finally tired of dealing with such foes, calls upon the light and in a brilliant flash, unleashes the might of heaven upon the undead. As the light clears, at least 7 of the zombies are down and several (3) are disengaging and fleeing from the combat zone.

Actions
 



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