The Cove
For Kellson
[sblock]Catching his opponets somewhat by suprise, Kellson delivers a devasting attack with his ball of fire, completly engulfing the three figures that were turning towards him..as his atttack reaches his opponets, he notices several figures busrt from the tent. The casting of the spell has left him somewhat noticeable and he feels his protective invisibility fade as strong counter magic is brought to bear.[/sblock]
Anniston, Vadric, Bertrand, Jaroth and Finnians burst from the tent only to find a confusing situation. Three of the 8 opponets closest to the entryway have turned so as to have their backs to the party just as an explosive blast of fire engulfs them. Demonic screams come from the center of the fire. On the heels of the fire, a black flash of energy engulfs the party as they exit the front of the tent. (Ref save at dc 26 for 1/2as you are all more or less packed in the area or suffer 36 points of negative energy damage) Quickly following this explosion is a shimmer of darkness which causes a young looking boy to be revealed some 50 feet away on the high ground overlooking the cove.
The situation is grim as the party quickly reviews the tactical informatin. Their backs are against the tent entrance. Surronding them are 5 figures dressed in black robes and armour. On the rim overlooking the cove stands another 6 figures. 1 young boy as mentioned earlyier and 5 dark figures in black robes who are obvisouly in the process of summoning magic. In the distance coming down along the shore from the north east is a party of horsement.
For Vorian
[sblock]traveling some 30 minutes, Vorian observes that the group has split into thirds. One third heads directly west, one directly south and one follows the shore line to the southwest. Following the last party as it is going in his direction, Vorian manages to reach the area of their interest some 15 minutes later and ahead of the horsemen. He see the above discribed situation.[/sblock]
Initative from everyone please.
Attached is a tacitle mag