Vorian the Charger
Init 7:
Init
(HP 112, AC 25, F/R/W 18/6/10, for three minutes)
[sblock=For DM]
Please, reply to mail as soon as possible. Roll for delilah's spell or let me do it, may be important in combat.
Also, I'll change my actions depending if I can reach the ledge or not. If I cannot strike the casters I'll charge in the thick of things and strike in first pass as many of drakkarians as I can
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If Vorian can discern either darkmagic by Drakkarians or Men of Light downthere he will charge along the rim and hit as many of casters as he can, starting with the closest. Assuming he comes from the north east he charges with lance at the ready, strikes casters 11, 10 and the boy (in that order) while caster 12 gets spiritual weapon.
Depending on distance of casters from his current position he casts (in this order):
[sblock=Spells]
Bear's endurance (+4 CON, +20 HP, +2 FORT save, 3 hours),
Bull's STR (+4 STR, +2 att/dmg, 3 hours),
Magic weapon on the lance (+1 att/dmg 3 minutes),
Protection from evil (if he knows they are evil) (+2 AC and saves, 3 minutes),
Divine favor (+1 att and dmg, 1 minute),
Spiritual weapon (longsword) (att +9/+5, 1d8, 3 rounds) that attacks one of the casters not in his line of attack,
If still has time he casts magic stone (20min, 1d6+1 20' increment)and has missiles ready for this fight just in case.
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[sblock=Combat effects if all spells are cast]
Total: +4 to hit and damage, +2 AC, +2 saves, extra +2 Fort save, +20 HP
Lance: +16/+11/+6, (1d8+3+4 x2 for charging mount)
If he needs to pass closer then lance range (becaues of very narrow legdge or something),
he'll use Orderbringer instead:
+20/+15/+10/+5, 1d8 +7 +4 (+2d6 to chaotic)
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[sblock=Arrwuh]Finally, if Arrwuh appeared he is to dispel evil spell being cast (bay) and then to try and distract as many casters as he can by shadow weave. He is to protect him self as he can, stabilize those down if he can and not to take any unneccecary risks[/sblock]