The Four Lands - The Great North

The HIllock

Initative
Vadric 24
Vorian 20
Anniston 19
Finnian 13
Kellson 12
Bertrand 6
Jaroth 6

Battling the appendages, Vadric in a display or martial skill neatly severs two of them as they try to attack him. Vorain continues to ride back towards the camp with Anniston and it looks like they will arrive next round. Finnian gains the hillock and begins to marshall the sailors and passangers into their combat postions. Kellson meanwhile contiues his arcane defense of the party. Bertrand and his retainer Rendee continue their assault upon the mass of tentacile scoring hits against several of them but not putting any out of comission. Jaroth meanwhile surronds himself with a flurry of counters allowing him to escape unharmed.

Actions

For Neurotic
[sblock]The beast is not evil, it is a natural creature and not from any plane.[/sblock]

For Jaroth
[sblock]Quickly glancning at the colume, it appears that they are hostile in their intent. Lancers are moving to the front in tight wedges supported by horsearchers. Distant voices can be heard but Jaroth is still a little to far away to make any intelligent guess as to what they are saying.[/sblock]

OCC: Sorry for the dealy....work, forgetting where we were at and a wicked cold has put me behind ....
 

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Jaroth

Risking attack by the tentacled menace, Jaroth calls upon the power of The Four Lands. Casting defensively, he holds out his left hand, palm facing the column of men:

"Spirit of Earth, now appear.
Twisting. Grasping. Clutching near"


[ooc: Jaroth casts entangle focused on the horses of the non-archer foes and aimed (as best he can) to get as many of them in its area as possible. Concentration Check = 28]
 


The Hillock

occ: Only about 15 left...invisible castle hated the dm last round...but that just means one day i am going to roll like 5 natural 20's against you guys :)....so i guess it all evens out :)
 

Arrwuh, waiting for Vorian

see post 1876

Quickly scanning the beast and seeing it non-evil Arrwuh howls over the water trying to scare the beast into retreating. Will DC 16.

Immediately after the howl, Arrwuh starts on intercept course for Vorian at the edge of the camp toward rider column.

[sblock=Fear spell]
An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. If the Will save succeeds, the creature is shaken for 1 round.

Arrwuh's range is cone 300 feet long, duration 12 rounds
[/sblock]

OOC: natural beasts tend to retreat if wounded unless coerced by magic, Arrwuhs fear should just "persuade" it more quickly...
 
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Vadric Elareon, Cleric 11 of the Light

Emboldened by his success in cutting down two of the deadly tentacles, Vadric continues his attack. Warsong sings out in the twilight, blazing with silvery-gold fire as the warrior-priest continues his assault against the writhing mass.



AC25, HP 77/98 (87)
STR20, Warsong +21/+16/+11 (1d8+7+1d6 fire / 17-20)

Attacks: Natural 1, 19, 19 (Talk about horrible rolls; I really hope a 19 hits the tentacles)
Damage: 19 (miss), 16, 13


Spells in Effect
Magic Vestment: +2 AC, duration 11 hours (hours remaining ?)
G. Magic Weapon: +2 attack & damage, duration 11 hours (hours remaining ?)
Divine Power: Full BAB, +6 STR, +11 hit points (20 rounds)

[sblock=Spells Prepared]
- 0-Level (6): Detect Magic x 2, Create Water, Light x 2,
- 1st Level (7+1): Bless, Command, Remove Fear, Divine Favor, Shield of Faith, Obscuring Mist, Doom + Protection from Evil
- 2nd Level (5+1): Consecrate, Hold Person x 2, Bull's Strength, Silence + Spiritual Weapon
- 3rd Level (5+1): Invisibility Purge, Magic Circle vrs. Evil, Searing Light, Dispel Magic x 2 + Magic Vestment
- 4th Level (4+1): Freedom of Movement, Greater Magic Weapon, Divine Power x 2 + Holy Smite
- 5th Level (3+1): Greater Command, Righteous Might, True Seeing + Flame Strike
- 6th Level (1+1): Heal + Blade Barrier
[/sblock]
 


The Hillock

Initative
Vadric 24
Vorian 20
Anniston 19
Finnian 13
Kellson 12
Bertrand 6
Jaroth 6

As Vadric delivers two more blows severing tentaciles, the sea creature retreats back into the safety of the ocean depths. Along the ridge of the hillock, Vorain, Anniston and Finnian have arrived and contiune to marshall the surviors for what appears to be an upcoming battle. Bertrand and Reendee continue their missles against the creature only to have them strike with minimal force as the creature retreats. Meanwhile, Kellson contiunes his arcan defense as he stand on the hillock. Jaroth, looking towards the new foe, extends his sense and with an gesture points to the oncoming horsmen. The camp is now a swilirly mass of men and horses as riders begin to from a skirmish line facing the oncoming riders. The infantry moves to secure the center formation in the shape of a crescent. Horsemen begin to form on either side of the crescent with the center being the their camp and mouted archers.

OCC: Everyone is back together again on top of the Hillock. Jaroths company can be seen flying across the water as they begin to land in the depression located in the center of the hillock.

Actions
 


The Hillock

For Jaroth
[sblock]No, the scene your thinking about took place in mountainous country with you standing in a river valley...no where near the same geography.[/sblock]
 

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