Originally posted by Plaguescarred1:
Stern Sentinel Draglarodarrgarthian
3rd-level Gnome Paladin
Small Male Humanoid
Armor Class 17 (studded leather, shield)
Hit Points 25 (3d10)
Speed 25 ft.
Sense darkvision 60'
Str 08 (-1) Dex 16 (+3) Con 13 (+1)
Int 12 (+1) Wis 12 (+1) Cha 14 (+2)
Alignment lawful neutral
Languages gnomish, dwarvish, common, small beast
Trait
Gnome Cunning
Natural Illusionist
Speak With Small Beast
Background Guild Artisant [Guild Membership]
Guild Business: Armorer.
Personality Traits: I believe that anything worth doing is worth doing right. I can’t help it— I’m a perfectionist.
Ideal: Respect. Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization.
Bond: One day I will return to my guild and prove that I am the greatest artisan of them all.
Flaw: I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.
Proficiency (+2)
Tools: Artisant tool (smith's tools)
Saving Throws: Wisdom +3, Charisma +4
Skill Insight +3, Perception +4, Persuasion +4, Religion +3
Divine Sense
Lay On Hands
Dueling Fighting Style
Spellcasting (Save DC 12, Spell Attack +4)
Cantrip (at-will) - minor illusion
1st-level (3/day) - cure wounds, divine favor, protection from evil & good*, sanctuary*, thunderous smite
Divine Smite
Divine Health
Sacred Oath of Devotion
Channel Divinity: Sacred Weapon, Turn The Unholy
Actions
Melee Attacks— Shortsword: +5 to hit (reach 5 ft.; one creature).
Hit: 1d6+5 piercing damage / 1d6+2 piercing damage
Ranged Attack—Sling +5 to hit (range 30/120 ft; one creature).
Hit: 1d4+3 bludgeoning damage
Equipment: studded leather armor, shield engraved with a holy symbol of Gaerdal Ironhand (a steel band worn on the right forearm), open face helm, 2 shortswords, sling with 20 bullets, backpack, bedroll, mess kit, 50 feet of hempen rope, tinderbox, 10 torch, ration 10 days, waterskin, winter blanket, smith's tools, a letter of introduction from the Bludgeonkin Armorer's guild, a set of traveler’s clothes, map containing half of a floorplan for a castle, and a belt pouch containing 15 gp
Draglarodargarthian [DRAG-la-ro-DAR-GARRE-cien] was born during the mid 1400's DR in a a shallow burrow in the Rathgaunt Hills, located due east of Lake Lhespen and the Shaar.Built on a short but solid stature, Draglarod (often simply called to "Drag") has long grey-white hair and sideburns, striking blue eyes and bulbous large nose typical of all gnomes. He was raised in a Temple of Gaerdal Ironhand called Shield of the Rathgaunt Hills, a fortified subterranean stronghold formed from worked caves serving as both houses of worship and defensive fortifications. Draglarod entered paladinhood and climbed the rank up to Stern Sentinel as a stalwart defender of the Forgotten Folk. Draglarod is also member of The Shields of the Golden Hills, an organized militant order of Gaerdalite devoted to protecting gnomes outside Forgotten Folk communities and so he is rarely found within the Shield nowadays, instead traveling across the realms and helping, protecting and defending gnomes whenever he can.

Stern Sentinel Draglarodarrgarthian
3rd-level Gnome Paladin
Small Male Humanoid
Armor Class 17 (studded leather, shield)
Hit Points 25 (3d10)
Speed 25 ft.
Sense darkvision 60'
Str 08 (-1) Dex 16 (+3) Con 13 (+1)
Int 12 (+1) Wis 12 (+1) Cha 14 (+2)
Alignment lawful neutral
Languages gnomish, dwarvish, common, small beast
Trait
Gnome Cunning
Natural Illusionist
Speak With Small Beast
Background Guild Artisant [Guild Membership]
Guild Business: Armorer.
Personality Traits: I believe that anything worth doing is worth doing right. I can’t help it— I’m a perfectionist.
Ideal: Respect. Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization.
Bond: One day I will return to my guild and prove that I am the greatest artisan of them all.
Flaw: I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.
Proficiency (+2)
Tools: Artisant tool (smith's tools)
Saving Throws: Wisdom +3, Charisma +4
Skill Insight +3, Perception +4, Persuasion +4, Religion +3
Divine Sense
Lay On Hands
Dueling Fighting Style
Spellcasting (Save DC 12, Spell Attack +4)
Cantrip (at-will) - minor illusion
1st-level (3/day) - cure wounds, divine favor, protection from evil & good*, sanctuary*, thunderous smite
Divine Smite
Divine Health
Sacred Oath of Devotion
Channel Divinity: Sacred Weapon, Turn The Unholy
Actions
Melee Attacks— Shortsword: +5 to hit (reach 5 ft.; one creature).
Hit: 1d6+5 piercing damage / 1d6+2 piercing damage
Ranged Attack—Sling +5 to hit (range 30/120 ft; one creature).
Hit: 1d4+3 bludgeoning damage
Equipment: studded leather armor, shield engraved with a holy symbol of Gaerdal Ironhand (a steel band worn on the right forearm), open face helm, 2 shortswords, sling with 20 bullets, backpack, bedroll, mess kit, 50 feet of hempen rope, tinderbox, 10 torch, ration 10 days, waterskin, winter blanket, smith's tools, a letter of introduction from the Bludgeonkin Armorer's guild, a set of traveler’s clothes, map containing half of a floorplan for a castle, and a belt pouch containing 15 gp
Draglarodargarthian [DRAG-la-ro-DAR-GARRE-cien] was born during the mid 1400's DR in a a shallow burrow in the Rathgaunt Hills, located due east of Lake Lhespen and the Shaar.Built on a short but solid stature, Draglarod (often simply called to "Drag") has long grey-white hair and sideburns, striking blue eyes and bulbous large nose typical of all gnomes. He was raised in a Temple of Gaerdal Ironhand called Shield of the Rathgaunt Hills, a fortified subterranean stronghold formed from worked caves serving as both houses of worship and defensive fortifications. Draglarod entered paladinhood and climbed the rank up to Stern Sentinel as a stalwart defender of the Forgotten Folk. Draglarod is also member of The Shields of the Golden Hills, an organized militant order of Gaerdalite devoted to protecting gnomes outside Forgotten Folk communities and so he is rarely found within the Shield nowadays, instead traveling across the realms and helping, protecting and defending gnomes whenever he can.