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D&D (2024) "The Future of D&D" (New Core Books in 2024!)

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood. https://www.enworld.org/threads/a-closer-look-at-januarys-rules-expansion-gift-set.682894/ Mordenkainen Presents Monsters of the Multiverse A treasure trove of...

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood.

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D&D is exploring the multiverse
Revisiting classic settings. 1st of 3 settings (Ravenloft) released this year. Next year, the other two major classic D&D settings come out. Both in formats they've never published products before.

Plus a "little peek" at a third classic D&D setting - a cameo.

In 2023, yet another classic setting is coming out.

Evolving D&D
Because of new players, they're always listening. Exploring new styles of play (like no combat needed in Wild Beyond the Witchlight). Also presentation of monsters and spells. New product formats. More adventure anthologies.

Making products easier to use. Ways to create the best experience. Experimenting and looking into technology.

Approaches to Design
Wild Beyond the Witchlight has interior design and tools to make running the adventure easier. Story tracker, guidance.

Beyond the books, they want to make different and varied products - packaging and form factor. Things different to hardcovers and boxed sets.

A blog post is coming soon detailing some of the changes, with more to come in future posts.

50th Anniversary in 2024
They've begun work on new versions of the core rulebooks. Recent surveys tie into that. They're still making plans, but expect more surveys. More will be said next year.

They will be completely compatible!

New experiences in the digital arena.

January Gift Set
Rules Expansion Gift Set -- Xanathar, Tasha, and a new book: Mordenkainen Presents Monsters of the Multiverse. All in a slipcase. Was intended for the Holidays, but global production issues mean January instead. There's also an alternate cover version.

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Mordenkainen Presents Monsters of the Multiverse
A treasure trove of creature related material from previous products compiled into one book and updated.

Opportunity to update material with a feel for how the 50th Anniversary books will be.

Improvements based on feedback, rebalancing, new and old art.

Over 250 monsters, and 30 playable races. All of the setting agnostic races that have been published outside the Player's Handbook.

Some content from Witchlight, Fizban's, and Strixhaven was influenced by Mordenkainen's.

Available first in the gift set, but separately later in the year.

Monsters alphabetized throughout rather than using subsections.

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Stat block changes --

Spellcasting trait is gone. Spellcasting action, slimmed down. Spellcasting monsters need less prep.

Spell slots are gone for NPCs. Regular actions that would have once been spells.

It was too easy for a DM to use spells which result in the monster having a too low effective CR.

Monsters can be friends or foes, and some magic will help rather than hinder PCs.

Where are we going?
More adventure anthologies. Another classic setting fairly soon.

Two all-new settings. Completely new. In development stage, an 'exploration' phase, testing the viability of them. They might not see the light of day.

Retooling nostalgia and blending it with new concepts. A blend of things that you know, and things that they have never done before.

In the short term -- more news next month about a new product for 2022 which goes into a new scary place we've never been before.

Boo the miniature giant space hamster
Below is an sketch from Hydro74's alt cover, which features Boo the miniature giant space hamster.

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Charlaquin

Goblin Queen (She/Her/Hers)
Horribly designed, everything is a ribbon ability, the Mimic thing is a horrible retcon as far as I can tell, and as has been mentioned annoying at a table to some. They should fix the Kenku, get rid of the can't take, only Mimic thing as a failed experiment that wrecked a beloved race, and do something cool with Kenku instead.
Nah, the mimicry is what makes them interesting. Otherwise they’re just bird people that can’t fly. I wouldn’t mind them getting some more mechanical oomph, but don’t get rid of their main selling point!
 

Listen, I grew up with Tasslehoff, and I'll be damned if I must accept this continued slander towards good Kender folk. He just found it ok! I dont know what 'it' is, but he found it! ;)
You probably missed the posts where I defend Kenders with all my heart. I love them, but here on the forum they're almost a meme.

Never had any problems with Kender players.
 

Nah, the mimicry is what makes them interesting. Otherwise they’re just bird people that can’t fly. I wouldn’t mind them getting some more mechanical oomph, but don’t get rid of their main selling point!

You can keep the Mimic thing as long as they get rid of the can't talk things, by raw it makes them useless as spellcasters.
 

Nah, the mimicry is what makes them interesting. Otherwise they’re just bird people that can’t fly. I wouldn’t mind them getting some more mechanical oomph, but don’t get rid of their main selling point!
Before covid, I saw a young DM using a tablet on which there were different sound. Whenever a Kenku would "speak" he would simply push a sound. What he could do with that program was impressive. He had about a hundred or so words tied to sound and he would simply type the words and the sound would play. I was impressed.
 

Charlaquin

Goblin Queen (She/Her/Hers)
Before covid, I saw a young DM using a tablet on which there were different sound. Whenever a Kenku would "speak" he would simply push a sound. What he could do with that program was impressive. He had about a hundred or so words tied to sound and he would simply type the words and the sound would play. I was impressed.
That’s neat! As long as he could communicate effectively I would have no problem with that.
 

Charlaquin

Goblin Queen (She/Her/Hers)
You can keep the Mimic thing as long as they get rid of the can't talk things,
Not being able to talk except through mimicry is the interesting part.
by raw it makes them useless as spellcasters.
There’s no reason they can’t mimic the sound of the somatic components. We handwave everything else about casters learning spells, we can handwave kenku hearing the necessary sounds to piece together the somatic components of their spells.
 



Iamoutofhere

Explorer
You do get that players and DMs get to make those choices. You don’t have to make wizard who’s better at fighting than a fighter, you don’t have to pick subclasses that grant spells. They’re options but hardly compulsory.

If you don’t like that way of playing 5e, stick to rolling your d6’s and don’t pick options that don’t fit your style of play. Just because you don’t like these things, doesn’t mean other people shouldn’t be allowed them
Yes I get that.

I would however, like players to have a more dynamic, exciting game from the start...before options come into play.

I don’t think the core of 5th Edition is so very far away from getting it right but I think they made some design choices that diluted the game and made it less interesting and fun.

😎
 

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