The gaming group's divorce is finalized

Halivar

First Post
My pity-party begins here:

I joined my gaming group almost 5 years ago. When I joined, it had been running for almost 10 years previous. I'm definitely the "newbie" of the group. The group rotated DM's ever couple years, but one guy was definitely the default go-to guy for new games. We played the mess out of some 3.5, and we had good fun. All of us became friends outside of the game table.

It was a motley group: we had min-maxer's, casuals, and amateur thespians like me. The typical campaign ran from 6-10 players, and we never wanted for a game, every week, for 5 years. When on game ended, another started.

When 4E was on the horizon, I ran some of the more receptive guys in our group through the preview material. As a special favor to me, the DM also participated (as a player), because if the DM doesn't convert, no one converts. He didn't like the things he had been hearing, but he wanted to give it a fair shake. I had high hopes he would enjoy the new system as much as I did.

The week 4E came out, I started a mid-week game with some new players, and invited the core members of the Friday group to join. I also invited our regular DM. My goal was to get our regular DM comfortable with 4E enough to run a game. As a player, he was fantastic. He grasped the rules, he synergized his powers with the team, and he is one of the best roleplayers I know. As a DM, I must say he was one the best contributing players at the table, even if he only joined for a session.

So, our Friday 3.5 game finished. Unfortunately, I was already starting a second 4E game, scheduled for Friday, and would not be able to attend the 3.5 game anymore. The other members of the core group, already playing in my Wednesday night game, were either unable or unwilling to join a second weekly game. The 3.5 group thus dissolved and centered around the 4E game (essentially, we lost three casuals and a powergamer; not considered a huge loss by the rest of the group).

Yesterday, I called up my DM friend to coordinate the pre-game dinner, whereupon he gave me the sorry news that he would not be joining us anymore. He simply didn't like 4E (the reasons are nebulous and vague, but I never pressed; a man is entitled to an opinion without being badgered about it), and could not bring himself to play it anymore, so he was going to play WoW that night instead. He didn't try to persuade me into switching back (he knows I'm a "4ron", if I may be a little self-deprecatory). Needless to say, this was quite disheartening, and the other group members missed him at the table (he made quite an impression on the new players, even with him only having joined us for a single session). For him, his only available players for 3.5 games are the "problem" players he wanted to get away from, anyway. So we're losers on all sides.

So, here's the end result: I've got this friend that I used to game with, that I don't game with anymore. He used to DM, but he doesn't have a group anymore. I was the group's newbie, and broke it up with an edition change. I feel guilty, like I stole something. This group would still be playing 3.5, and perhaps happily, if it weren't for me. But I can't switch back; if I'm running the game, I gotta run 4E because I believe I can give my players the best game I can with it, and because the majority of players at my table believe it's the right game for us right now (there is yet one more who is skeptical; but I believe his reservations have more to do with my poor and unpracticed DM'ing).

It's one thing to have edition wars on the internet. It's another to have it break up your RL group. Has anyone else experienced anthing like this?
 

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Maybe wait a couple sessions and then tell the former DM that everyone misses him and would he be free for a "guest appearance" ? No pressure of some long term campaign commitment.. just enough to get his foot in the door and rejoin the social experience of it.

Also keep in mind that he may have just been burned out on gaming in general and this just became a convenient excuse to bow out gracefully. He obviously had pressure on him to keep it going (as you said, he was the go-to-guy for any new games). So, again, no pressure on anything you ask him... but from the social aspect of it, no harm in asking again later on in a casual way.
 

I don't think this has very much to do with the editions. I think it has a lot more to do with you being a bit gung-ho and adding that second game on Friday. Speaking for myself in that position, if you were really looking for the DM to eventually take over you should have asked if it was ok to move the game to Friday and you be the DM for a bit. Instead you've kinda monopolized the group and the other DM is out in the cold. I think you have some fences that need mended.
 

Speaking for myself in that position, if you were really looking for the DM to eventually take over you should have asked if it was ok to move the game to Friday and you be the DM for a bit.
Ah, I should clarify about the second game. It has no players from the original Friday group (nor did I invite them); it consists entirely of brand new players who have not previously played D&D. I did this on purpose so that the other players would not have to choose between games.
 

Ah, I should clarify about the second game. It has no players from the original Friday group (nor did I invite them); it consists entirely of brand new players who have not previously played D&D. I did this on purpose so that the other players would not have to choose between games.

Still the end effect is you took his good players to a weekday night and have your own new group his night. He in the end is left with nothing. An unintentional replacement. Which he may have taken a little harder than you meant.
 

Ah, I should clarify about the second game. It has no players from the original Friday group (nor did I invite them); it consists entirely of brand new players who have not previously played D&D. I did this on purpose so that the other players would not have to choose between games.

Right, but you've taken "his" players from the Friday game, moved them to your Wednesday game and you quit the Friday game yourself. What I mean is that he might be taking this as its now "Halivar's show" and it's not the cooperative Friday game night that it was, and that he's not feeling quite as welcome as you think.
 


Eh, you didn't do anything wrong. And neither did the old DM.

Give him a call sometime later, after he's had a break. Reaching out to him will give him a way to join back in without having to feel like he's crawling back. Maybe he'll take it, and maybe he won't, but he might as well have the opportunity to rejoin while still saving face.

As for being the newbie, you were there 5 years. That's... in most social circles that's long enough to stop being the newbie, even if you were the most recent to join. Don't sweat it.
 

I might be missing something but...

Why not just alternate games with the guy?

I do that right now. I'm running a Witch Hunter: Invisible World game, and one of the other guys is running a Star Wars d6 game. Back when I was running my BESMd20 game, I'd run it one week, and another guy would run his straight up D&D game the other week.

It meant both of us GM's had a chance to play, and we had a couple of weeks to get our acts together for our respective games.

Right now, my wife has no interest in a Star Wars game (I'm only mildly interested in it) so she just joins us every other week. Nobody in the group takes it amiss, since she just said, "It's nothing to do with you guys, I'm just not really interested in it."

I have had edition stuff break up groups before. Usually it tends to happen with groups where the people are primarily together because of the game. If there's a friendship that exists beyond the game, it's usually much easier to do something like alternate games every week or something like that.
 

While I do not care for 4e myself, I do not think you did anything wrong.. groups will change over time and if it wasn't you it would have been some else since no one forces players to like something or not.

We have 30 people in the group here that play in different games I run over the course of a month, with the change of editions only 1 player eventually switched editions (and now has no group to play in since no one else is switching locally). So it happens on both sides of the fence.
 

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