Well... One can say I'm in the PrC mood today... Anyhow, this is just one I thought of while watching a ball in the physics laboratory.
The Graviton
There was little twinge in the air. Rhodiprex was not aware of the presence of his master, and so he set forth to engage the goblins in what would seem like a fair fight. He set forth against the four goblins with his keen scimitar and started slash at the goblins’ skin. Just as he applied the necessary force to the scimitar, he started to rotate endlessly about, just as if he had no contact with the ground, and he rotated round and round.
“Patience, Rhodiprex, patience!”
Rhodiprex turned red and the illusions disappeared. It now seemed as though he moved more lightly on the ground.
The Graviton is a master of gravitation, being able to manipulate the very essence of gravity, the gravitons. His powers reflect his endless study of the force with which we all interact with daily. Manipulating this force may be useful on numerous occasions where a traditional approach would be futile.
The Graviton may choose one class feature from his former class, with which he continues to advance. If he chooses Spell Progression, the BAB and Saves are weak, if he chooses BAB, Spell Progression is not present and Saves are weak and so on.
Requirements:
Knowledge: Physics: 9 ranks
Balance: 5 ranks
Jump: 5 ranks
Feats: Iron Will, Dodge
Hit Die: D6
Class skills: As Wizard, including: Balance and Jump
Class features:
1. Personal Field
2. Graviton Flux
3. X
4. Feel the Path
5. X
6. Deplete Gravitons
7. X
8. Graviton Manipulation
9. X
10. Graviton Vortex, Graviton Control
Personal Field: With this ability the Graviton may change the way gravity affects him, making himself heavier, lighter and such. The force change equals level*10%, so that the gravity affecting a 1st level Graviton wanting to get lighter is: 90%, which also means he can jump higher and walk for a longer time without exhaustion. This per cent may only be added to or subtracted from the initial gravity.
Graviton Flux: When a Graviton chooses to use this ability, the gravity on an object changes randomly, making the object behave unpredictably. Using this ability on a weapon, makes it nigh impossible to use, and an attacker suffers a -6 penalty to attack rolls and -2 penalty to damage rolls. This ability is usable Graviton level/2 times per day.
Feel the Path: This ability makes it easier for a character to make an object hit when he throws it or shoots it. By controlling the gravity on the object, the path is closer to the designated one. The character gets a +2 bonus to hit when throwing or shooting, or gives another persons throw a similar bonus. Usable Graviton level/2 times per day.
Deplete Gravitons: This ability makes a sphere with a radius of Graviton level * 10 ft where the gravity doesn’t affect creatures or objects. No gravitons are here, so everything is completely weightless. Usable Graviton level/4 times per day.
Graviton Manipulation: This ability makes a Graviton able to affect the gravitation in a larger area. The area is a sphere with a radius of Graviton level * 20ft, and the change in gravity is up to Graviton level * 5% starting at 100%. Usable Graviton level/4 times per day.
Graviton Vortex: Using this ability will make an object have an enormous amount of gravitons that affect creatures near the object. The object will attract people with an acceleration of up to Graviton level * 5m/s^2. The area affected of the object is: Sphere of Graviton level * 5 ft radius. Usable 2 times per day.
Graviton Control: This ability is a stronger version of Graviton Manipulation. The change extends to Graviton level * 20 % starting at 0%, meaning that negative gravity may also be created, but the sphere has a radius of 100 ft, instead of 20ft*level. The force may also be an external one in a specified direction.
The Graviton
There was little twinge in the air. Rhodiprex was not aware of the presence of his master, and so he set forth to engage the goblins in what would seem like a fair fight. He set forth against the four goblins with his keen scimitar and started slash at the goblins’ skin. Just as he applied the necessary force to the scimitar, he started to rotate endlessly about, just as if he had no contact with the ground, and he rotated round and round.
“Patience, Rhodiprex, patience!”
Rhodiprex turned red and the illusions disappeared. It now seemed as though he moved more lightly on the ground.
The Graviton is a master of gravitation, being able to manipulate the very essence of gravity, the gravitons. His powers reflect his endless study of the force with which we all interact with daily. Manipulating this force may be useful on numerous occasions where a traditional approach would be futile.
The Graviton may choose one class feature from his former class, with which he continues to advance. If he chooses Spell Progression, the BAB and Saves are weak, if he chooses BAB, Spell Progression is not present and Saves are weak and so on.
Requirements:
Knowledge: Physics: 9 ranks
Balance: 5 ranks
Jump: 5 ranks
Feats: Iron Will, Dodge
Hit Die: D6
Class skills: As Wizard, including: Balance and Jump
Class features:
1. Personal Field
2. Graviton Flux
3. X
4. Feel the Path
5. X
6. Deplete Gravitons
7. X
8. Graviton Manipulation
9. X
10. Graviton Vortex, Graviton Control
Personal Field: With this ability the Graviton may change the way gravity affects him, making himself heavier, lighter and such. The force change equals level*10%, so that the gravity affecting a 1st level Graviton wanting to get lighter is: 90%, which also means he can jump higher and walk for a longer time without exhaustion. This per cent may only be added to or subtracted from the initial gravity.
Graviton Flux: When a Graviton chooses to use this ability, the gravity on an object changes randomly, making the object behave unpredictably. Using this ability on a weapon, makes it nigh impossible to use, and an attacker suffers a -6 penalty to attack rolls and -2 penalty to damage rolls. This ability is usable Graviton level/2 times per day.
Feel the Path: This ability makes it easier for a character to make an object hit when he throws it or shoots it. By controlling the gravity on the object, the path is closer to the designated one. The character gets a +2 bonus to hit when throwing or shooting, or gives another persons throw a similar bonus. Usable Graviton level/2 times per day.
Deplete Gravitons: This ability makes a sphere with a radius of Graviton level * 10 ft where the gravity doesn’t affect creatures or objects. No gravitons are here, so everything is completely weightless. Usable Graviton level/4 times per day.
Graviton Manipulation: This ability makes a Graviton able to affect the gravitation in a larger area. The area is a sphere with a radius of Graviton level * 20ft, and the change in gravity is up to Graviton level * 5% starting at 100%. Usable Graviton level/4 times per day.
Graviton Vortex: Using this ability will make an object have an enormous amount of gravitons that affect creatures near the object. The object will attract people with an acceleration of up to Graviton level * 5m/s^2. The area affected of the object is: Sphere of Graviton level * 5 ft radius. Usable 2 times per day.
Graviton Control: This ability is a stronger version of Graviton Manipulation. The change extends to Graviton level * 20 % starting at 0%, meaning that negative gravity may also be created, but the sphere has a radius of 100 ft, instead of 20ft*level. The force may also be an external one in a specified direction.