Want to experience Arden Vul through the eyes of one of its survivors? One of my players (and a seasoned DM and published rpg author in his own right) has the following offer:
Probably the best way to do that is to run an online game via roll20/discord. If you bought Arden Vul and wondering when you'd get the chance to play it, this is it! If you're thinking about buying Arden Vul, but aren't sure yet -- come on by! Just want to play some 1e in a massive, well-developed mega dungeon -- feel free to join!
If you're curious what the Halls of Arden Vul are like, I can show you. Some might even survive.
Game details:
Date: April 5, 2020
Time: 0900 ET(1300 GMT) - I find this time usually works well for a lot of the Americas and Europe.
Duration: 3 hours unless we decide to go longer.
Level: 1 (no better place to start than the beginning)
Dice Rolling/Character sheet: Roll20 (
https://app.roll20.net/campaigns/detail ... -arden-vul) - I only have the free account, so no fancy bells and whistles. We might not even use tokens or maps - that depends entirely on my free time between now and then.
Voice: Discord (
Join the Project Possum Cat Discord Server!)
Some basic guidelines...
Rules: AD&D1e as re-envisioned through OSRIC
Classes/Races: Any in the OSRIC book except for Assassins. If you have something not in OSRIC that you want to play, we can work it out.
Alignment: Any neutral or good.
Character: Roll your own or pre-gens. Whichever you prefer. If you want to roll your own, let me know on Discord (cjbowser#8342) and I'll make a character sheet available to you in roll20.
Number of characters: 6 is probably a good number. If there's a lot of interest we can maybe do a couple more. But I can accommodate as many listeners/watchers that want to join in.
Why the restrictions? These are the exact same restrictions Geleg foisted upon us waaaay back in 2012. I want to keep it authentic.
If you're interested, PM me on that Discord server and I'll get you an invite to the roll20 game. Remember, that's even if you just want to watch.