johnmeier1
Explorer
[sblock=tactics] Raijin still has 1 surge left to heal 10hp, so I could take 2 hits though total failure would be bad for him. I say we start with moderate:
Acrobatics +2
Arcana +7
Athletics +7
Nature +4
Perception +2
Thievery +2
[/sblock]
I see that there are fallen suspended over there. With some help I could reach the wards and then deactivate the magical trap. Raijin offers.
Acrobatics +2
Arcana +7
Athletics +7
Nature +4
Perception +2
Thievery +2
[/sblock]
I see that there are fallen suspended over there. With some help I could reach the wards and then deactivate the magical trap. Raijin offers.