The Hunted (DM: IronSky, Judge: ???)

Devinihm, wilden druid

"I think, then, the Port Authority, if your contact cannot be found? If we cannot find a mapper with them, perhaps we can find the ship hired, and he may know the general area he was to sail for."
 

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"Oh dear," says Auntie Mab, spotting the front-page Screamer article at a nearby news stand. "We'd better hurry up and find this island dearies. I think we're about to find it much harder to talk to people who've read this drivel. Why, I've never been so insulted! And in print too. Old woman indeed! Hmmph!"

"Anyway, Raijin dearie, it was a nice thought, but I don't think the docks are the best place to look for a geographer. Why, I know a wonderful old gentleman who works at the reference desk down at the library who might be able to help us. He was always buying me flowers, and he even let me sleep under the checkout counter for a week once when I was avoiding my landlord, because I couldn't pay the-... er, well, let's just go see him shall we? Mr. Blythewick's his name, the silly old dear."


Streetwise (1d20+10=27)
 

The Hunted: Day 1, Hour 12, Minute 9

Mab quickly leads to way to the library, walking through the vast collection of musty tomes until they reach the reference desk in the back.

A portly late-middle aged man and a balding head is busy scribbling something on a sheet of paper amidst piles and mounds of books, scrolls, and loose sheets of paper that have overflowed to pile up on the ground around the desk.

He glances up as the group enters and adjusts his archaic bifocals to squint at the group.

"Can I help you with... Mabbeth? Is that you? I didn't recognize you at first around the giant clump of rock you came in with. It's been too long!"

He gets up, not even noticing as he sets a fresh avalanche of papers cascading onto the floor and knocks his inkwell over, splattering the whole lower half of his smock with ink.

Barely even looking at anyone else, he gives Mab a long hug. Almost uncomfortably long... and not just for Mab.
 

A panicked, but very muffled *Squeak!!* emanates from Mab's pocket as Tristram is very nearly crushed by Mr. Blythewick's enthusiastic hug.

Blushing almost scarlet, Auntie Mab gives the rotund librarian a couple of hasty pats on the back, then with a great deal of effort she manages to extricate herself. "There, there Melvin dearie," she says with a rueful smile as her color begins to return to normal, "it's good to see you too. My, but you're looking well! How's the bad knee these days? Oh, well that's good to hear."

Then with a sigh, she says, "Actually dearie this isn't a social call, I'm sorry to say. My, um, new friends here and I have actually been deputized by the city watch to investigate all these dreadful murders, and we need some help deciphering part of a map. You see, we think the killer might have fled the island by now, and we found part of this map at each of the crime scenes. Problem is dearie, none of us have any idea where this island might be. I thought maybe you could help us find a good atlas to consult," says the old woman tilting her head coyly and batting her eyelashes a little as she pulls out the sketch the party has made of the map and hands it to the reference librarian.
 


The Hunted: Day 1, Hour 12, Minute 11

Melvin releases Mab reluctantly and steps back.

"The knee? Hardly bothers me any more except for in the winter. That poultice you... uh... found for me really did the trick."

As she hands him the map, he squints through his bifocals at it.

"Very interesting. Yes, I might be able to do something with this, though I'll probably need some help." He gestures at the massive stacks of books and scroll cases. "This is one of the largest cartography libraries in the known world and this could be almost anywhere. I've got a few ideas of the top of my head but..."

GM: Skill challenge: I'm going to use my Composite skill challenge system. For this challenge:

Checks involve helping locate materials, research, analyze maps and written passages, and help draw a complete map. The better the result, the better the resulting map.

1 round

Individual skill check point totals:
DC 13-: 0 points
DC 14-18: 1 point
DC 19-23: 2 points
DC 24+: 3 points
Natural 1: -1 point
Natural 20: +1 point

Group success rating:
0-5 points: Total Failure
6-11 points: Minor Success
12-17 points: Success
18+ points: Total Success
 

"Ooh! I can help draw the final map, from what we find in the atlases. I've had lots of practice mapping the back alleys of-, well, let's just say I've got a knack for it. Just hand me that quill and a piece of parchment and..."

Thievery (1d20+15=28)
 


Devinihm, wilden druid

Devinihm tries to follow the expert's instructions, but finds the varied languages a bit beyond him at first, and can do little more than help carry the books and materials others find...
 

Raijin seems impressed by the library. When Melvin suggests helping he raises an eyebrow and nods. I would enjoy searching in this library, though I am used to arcane tomes they should be organized in a similar method.
 

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