The Immortals Handbook

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Hey BardStephenFox mate! :)

BardStephenFox said:
Upper_Krust, I am still anxiously awaiting the arrival of the PDF's.

Thanks mate. :)

BardStephenFox said:
In my cosmology, I have different Gods (no big surprise there). I also have lesser powers that are not on the same level as the other gods. Sometimes, these powers will choose to fall under the purview of one of the Gods and expect that god to represent their interests on an equal footing with the other gods. I am sure I can easily model that with the Immortals Handbook, but do you have any quick thoughts on it?

It seems to me you'll be wanting to create a Council of Gods. A Council is a political grouping of deities. (Whereas a Pantheon is a social grouping of deities*).

*There are a few other kinds as well of course. ;)

BardStephenFox said:
I am also putting together a god(dess) that manages legends and power. This will be the basis for success for spells like Legend Lore and Vision. As well, everyone that goes "Epic" must satisfy this god(dess) by performing a quest to prove their worth. On the surface, this god(dess) sounds somewhat powerful. But, in my cosmology, this is a relatively recent development. I want this being to have dominion over legends and power, but still be subservient to the greater gods. The greater gods kind of delegated this office to this being, but they can revoke it if this being handles it poorly. Any suggestions on how I would implement that?

Sounds a great idea with a lot of potential...especially if the god(dess) goes mad. ;)

The way to handle this is easy (and already implemented). There is a Divine Ability ("Divine Champion") that allows deities to 'borrow' the Divine Abilities of other deities. So clearly in this case the Council members must have each voted to bestow a fraction of their power on this god(dess).

This actually happened in Hindu mythology (where I got the idea from) - but I'll expound on that another time. ;)

BardStephenFox said:
As always, Thanks!

Anytime mate. Hope the above ideas helped. :)
 

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Upper_Krust said:
Hey BardStephenFox mate!

It seems to me you'll be wanting to create a Council of Gods. A Council is a political grouping of deities. (Whereas a Pantheon is a social grouping of deities*).

*There are a few other kinds as well of course. ;)
Absolutely! One of the reasons why I am excited about the Immortals Handbook is because I ended up creating a very politically driven Cosmology. One of the most powerful gods, Pter the Protector (or Pter the Crusader), almost destroyed the prime material plane back near the "Beginning". He was rather exuberant in his desire to stamp out Evil. In the end, the other Gods ended up restraining Pter and a truce of sorts was worked out between Good and Evil. Generally speaking, Divinities cannot stride the Prime Material plane. Doing so risks breaking the Truce. Most of the battle between Good and Evil is done through mortal agents.

Of course, there are loopholes in the Truce. Lune, the god that did most of the negotiating for Good is a Good Trickster god that holds dominion over much of Nature. Mostly, many of the lesser nature Powers defer to him and channel some of their power directly to him to represent their interests. Because of this, he can choose to send his Avatar to visit these Powers without breaking the Truce. This gives Lune quite a bit of power actually. But, the other gods don't call him the Eldest for nothing. He is also called the Eternal. There are stories that he watched when Tholnar (the Builder) became and started to create the world.

Anyway, the politics works out to be interesting. In my last campaign, the players eventually figured out that Lune, Tholnar and Belmay were up to something, but they were intentionally keeping Pter ignorant of their plans. They seemed to feel that he would somehow mess it up. It was fun as all heck for me to run because two of the PC's were followers of Pter, and a lot hinged on them.

So, that is a very long way of saying that a Council of Gods sounds like it will work nicely. :) (It is also a bit about my Cosmology. I try not to get started, but you know how it goes.)

Upper_Krust said:
Sounds a great idea with a lot of potential...especially if the god(dess) goes mad. ;)

The way to handle this is easy (and already implemented). There is a Divine Ability ("Divine Champion") that allows deities to 'borrow' the Divine Abilities of other deities. So clearly in this case the Council members must have each voted to bestow a fraction of their power on this god(dess).

This actually happened in Hindu mythology (where I got the idea from) - but I'll expound on that another time. ;)

Really, the whole thing with a being that holds dominion over Legends is one way for me to rationalize spells like Legend Lore working. I am integrating these quests into my current game. The PC's can choose not to do any of the quests, but they risk offending the God(dess) (I still haven't decided if it is Male, Female, both or neither). In this case, they take an experience penalty. Sounds harsh, I know. But, there are benefits. Namely, Divination type magic has much less of a chance of working on you.

For me, this is interesting because it puts in place the possibility of an 11th level character that is "immune" to Legend Lore. The character isn't a Legend and has avoided becoming one. Sure, the character might not advance as quickly, but then again, it would be a perfect explanation for a high level rogue or assassin.

Anyway, I have been puzzling over the mechanics for how this being came to "be" and why it wasn't there in the last campaign. My players would probably overlook it in the intervening 1000 years, but I like to have those explanations. :) So, this sounds like an interesting way to implement it.

Thanks!
 
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Just a quick question to let you know we're still interested:

How powerful are the divinity templates (demi/lesser/intermediate/greater)? I think you originally said Divine Rank 1 would be +22, so what would that make the full demideity template?
 

Hi U_K!

Given that we just got word that the SRD is set to be expanded on late 5/14 with new content, including divine rankings and powers (see this post), will this affect the IH any? I know it's seriously the eleventh hour for asking about updates/changes, but I know I wouldn't mind waiting a bit longer if it meant greater compatibility with existing D&D materials. Deities and Demigods is still a better-than-average resource for detailing the exact powers and abilities of deities, and the more the IH can reference/borrow from it, the better I think it'll be.

That said, if it can't happen for the PDFs, will it at least use the SRD divine mechanics (to some degree) for the print version?
 
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Alzrius, don't say THAT! You'll delay the book even more! :eek: :eek: :eek:

;)

Ahem, seriously, as much as I am glad to see DDg finally in the SRD, I believe UK made it clear that he uses different methods now. What he could do, of course, is to release a web enhancement for what you want. It might end up in the print book this way, too.
 

Hi CRGreathouse mate! :)

Sorry if there was any delay (?) I couldn't get on the boards earlier. :(

CRGreathouse said:
Just a quick question to let you know we're still interested:

How powerful are the divinity templates (demi/lesser/intermediate/greater)?

Very. :p

CRGreathouse said:
I think you originally said Divine Rank 1 would be +22, so what would that make the full demideity template?

Well I think that was for WotCs Divine Rank 1 more likely.

Demi-deity Template will add approx. +30 CR

Greater Deity Template will add approx. +80 CR

I say approx. because thats without Portfolios.
 

Alzrius said:

Hiya mate! :)

Alzrius said:
Given that we just got word that the SRD is set to be expanded on late 5/14 with new content, including divine rankings and powers (see this post), will this affect the IH any?

Not really. Though I will add a paragraph clearly explaining how to use Divine Ranks with my system, which will take someone about 5 seconds to implement.

Alzrius said:
I know it's seriously the eleventh hour for asking about updates/changes, but I know I wouldn't mind waiting a bit longer if it meant greater compatibility with existing D&D materials.

The IH is already fully compatible with D&Dg and the ELH.

In as far as D&Dg goes, there is minimal difference between it and the IH.

Alzrius said:
Deities and Demigods is still a better-than-average resource for detailing the exact powers and abilities of deities, and the more the IH can reference/borrow from it, the better I think it'll be.

When I get the website up I will post a list of SDAs from D&Dg I think are valid (some, like Alter Reality and Annihilating Strike, should not be used as Divine Abilities, but may work as Cosmic Abilities).

Alzrius said:
That said, if it can't happen for the PDFs, will it at least use the SRD divine mechanics (to some degree) for the print version?

Once people see the IH they will be able to judge for themselves which how flexible it is. ;)
 

Hi Ashardalon mate! :)

Ashardalon said:
Alzrius, don't say THAT! You'll delay the book even more! :eek: :eek: :eek:

;)

He he! :D

Ashardalon said:
Ahem, seriously, as much as I am glad to see DDg finally in the SRD, I believe UK made it clear that he uses different methods now. What he could do, of course, is to release a web enhancement for what you want. It might end up in the print book this way, too.

Its compatible...you will see. ;)
 

The +80 for the greater deity template stacks with the CR adjustments from the other templates, right? A greater god would have CR = racial CR + class levels + demideity CR + ... + greater deity CR, right?

Have you posted an example of a Transcendent Gift yet? How powerful are they, relative to Cosmic Gifts and Omnific Gifts?
 

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