Upper_Krust
Legend
Hi CR mate! 
Well, because I don't think that alleviates the problem, only delays it slightly.
Also I am not really limiting the number of times it can be taken, I am only raising the bar each time as it were.
If people don't want to accept that ruling then thats fine though I have went over the math and I can't see anyway of balancing it because you are getting a multiplier that increases on two fronts (level and the multiplier itself). You can have one, but two can just be exploited so easily.
As you know I want to change as little as possible, but this one can turn into a horror story left unchecked.

CRGreathouse said:So why not halve the benefit (1.5 times class level instead of double) instead of limiting the numbver of times it can be taken?
Well, because I don't think that alleviates the problem, only delays it slightly.
Also I am not really limiting the number of times it can be taken, I am only raising the bar each time as it were.
If people don't want to accept that ruling then thats fine though I have went over the math and I can't see anyway of balancing it because you are getting a multiplier that increases on two fronts (level and the multiplier itself). You can have one, but two can just be exploited so easily.
As you know I want to change as little as possible, but this one can turn into a horror story left unchecked.