• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E The impact of overkill damage

I don’t think you want a discussion. What you are doing isn’t conducive to it. So we are done. I can’t discuss with someone dead set on not discussing.
Expecting you to have a passing familiarity with what I've said already is not conducive to having a discussion. Huh, learn something new every day.
 

log in or register to remove this ad

Expecting you to have a passing familiarity with what I've said already is not conducive to having a discussion. Huh, learn something new every day.

I gave you a chance to put your words into action. You said you wanted to help me understand your points but needed specific questions to do so. I asked a simple question that would help me do so. You refused and still refuse to answer the question.

if you answered it previously and have a specific post in mind where you did I’m open to being directly referred to that post. im not open to this treasure hunt method of discussion where you tell me there’s treasure somewhere and that I need to go on a treasure hunt to find it.
 

But treasure hunting is so fun...

Jokes asides, there is no such thing as overkill. You kill or you do not. It is as simple as that. I prefer to kill something with more damage than is necessary, than to see it survive my attack with 1 HP remaining and see that opponent get a lucky crit on its turn against me or a fellow adventurer and downing me or him/her in the process. This is a scenario that comes out so often...
 

But treasure hunting is so fun...

Jokes asides, there is no such thing as overkill. You kill or you do not. It is as simple as that. I prefer to kill something with more damage than is necessary, than to see it survive my attack with 1 HP remaining and see that opponent get a lucky crit on its turn against me or a fellow adventurer and downing me or him/her in the process. This is a scenario that comes out so often...
I agree. Overkill only matters if you're pushing DPR, because it strongly modifies it.
 

I gave you a chance to put your words into action. You said you wanted to help me understand your points but needed specific questions to do so. I asked a simple question that would help me do so. You refused and still refuse to answer the question.

if you answered it previously and have a specific post in mind where you did I’m open to being directly referred to that post. im not open to this treasure hunt method of discussion where you tell me there’s treasure somewhere and that I need to go on a treasure hunt to find it.
As I was replying to you in the posts I'm referencing to begin with, I have already told you and laid it out for you. That you skimmed it the first time doesn't mean it's on me to tell you again. Mash the previous quote button a few times and you'll get back to it easily. In the meantime, I'm not interested in telling you a second time that which you ignored the first time. You can pretend that this makes it my fault, no skin off my nose.

EDIT: you quote the post on Tuesday, and quote ny response to your quote of the post yesterday. It's not like it's been buried in a 100 page thread.
 

As I was replying to you in the posts I'm referencing to begin with, I have already told you and laid it out for you. That you skimmed it the first time doesn't mean it's on me to tell you again. Mash the previous quote button a few times and you'll get back to it easily. In the meantime, I'm not interested in telling you a second time that which you ignored the first time. You can pretend that this makes it my fault, no skin off my nose.

Then why did you act like you wanted questions when You obviously didn’t.
 

But treasure hunting is so fun...

Jokes asides, there is no such thing as overkill. You kill or you do not. It is as simple as that. I prefer to kill something with more damage than is necessary, than to see it survive my attack with 1 HP remaining and see that opponent get a lucky crit on its turn against me or a fellow adventurer and downing me or him/her in the process. This is a scenario that comes out so often...

it does exist. More dpr is still better though. Which is why the conversation on overkill is misleading. It is used as ammunition in the dpr is worthless and you can’t trust dpr quivers when the opposite is closest to the truth. Despite the claims here it’s effects are typically minimal.
 

DPR matters in some computer games but in D&D, it is irrelevant. Removing a treath from the field is far more important than an hypothetical maximamuzed damage done. In D&D, being g at 50 or 1 Hp does not matter. You will stay at peak combat efficiency and so are your opponents.

Ho that orc must be at 2 or 3 hp, I'd better hit the ogre since it will maximize my DPR is simply an aberration in D&D. Kill the orc first, it might get lucky and down you in one fell swing.

No one will ever convince me that managing your DPR is better than removing threath. Ever....
 

DPR matters in some computer games but in D&D, it is irrelevant. Removing a treath from the field is far more important than an hypothetical maximamuzed damage done. In D&D, being g at 50 or 1 Hp does not matter. You will stay at peak combat efficiency and so are your opponents.

Ho that orc must be at 2 or 3 hp, I'd better hit the ogre since it will maximize my DPR is simply an aberration in D&D. Kill the orc first, it might get lucky and down you in one fell swing.

No one will ever convince me that managing your DPR is better than removing threath. Ever....

As long as the fighters have the same dpr then they will both remove that first orc from play at the same round (on average). Overkill just means the one with less overkill will sometimes get additional damage against the next enemy in the encounter which will cause that enemy to die sooner.
 


Into the Woods

Remove ads

Top