Neonchameleon
Legend
The enthusiasm. 1e really reads to me to be like someone saying "Here's something I like and I think you should like it too." Of course it has all the downsides of such an event. But the enthusiasm is very nice.
You must mean the reprint cover. The cover of the REAL 1E DMG was done by Dave Sutherland III.
I'm trying and failing to see how that doesn't apply to every other RPG up to and including FATAL.To 1e, one of the greatest part about 1e was that if you had a very good DM who was a very good adjudicator, there was little stopping him or her from providing a good game.
It's funny how WotC D&D makes so much more demands on players from a math-y character optimization perspective, but then the books read like they're grade-school textbooks.And perhaps one of the most important things: the players don't need to know all of the rules, and a brand-new player doesn't have to learn much before he can start playing. I've never had a new player not "get" how to play Basic D&D or AD&D within minutes, unlike my experience with teaching WotC D&D to new players.
I'm trying and failing to see how that doesn't apply to every other RPG up to and including FATAL.
You must mean the reprint cover. The cover of the REAL 1E DMG was done by Dave Sutherland III.Otus always had a very narrow appeal for me. To me the CONSUMMATE D&D artist was and always will be Trampier.
I love 1E, but are people seriously nostalgic for weapon speed factors and weapon vs. AC adjustments? They were one of the first things we ditched for over-complicating the combat system.