5e is a million miles from doing anything like this.
I grant it is pretty much a dump stat for anyone not casting wizard spells. However In 4e it could be leveraged for many more things it seemed to encompass ability to think fast and predict and so useful for things very combat valuable if that is your characters style..The main reason the Intelligence Fighter sucks, is because the Intelligence ability sucks.
I know that's a pet project of yours, but, no. I mean, it's /a/ solution, just sorta an extreme one.The solution is to review the ability score system.
Sure, in 5e, INT is prettymuch there for the Wizard, AT, & EK, and not much else. In 4e, though, it was a sorta 2nd-class DEX, and it's skills often mattered, so an INT-secondary build was perfectly viable. The Tactical Warlord stood as a sort of tactical 'smart fighter' from release.I grant it is pretty much a dump stat for any non-wizard. However In 4e it could be leveraged for many more things it seemed to encompass ability to think fast and predict and so useful for things very combat valuable if that is your characters style..
Yeh it is arguably possible in 4e out of the gate ... What the Thibault build does is hit it home with the defender role as well.Sure, in 5e, INT is prettymuch there for the Wizard, AT, & EK, and not much else. In 4e, though, it was a sorta 2nd-class DEX, and it's skills often mattered, so an INT-secondary build was perfectly viable. The Tactical Warlord stood as a sort of tactical 'smart fighter' from release.
I am working on the flavors of this do I call it "Student of Martial Ways" or "Educated Fighter" or "Science of the Swordsman" or "Thibaults Science", I am leaning towards the first two.I think I have figured out a method to let this really pop... and its something akin to how the swordmage can take a feat to get a spell book.
The int 13 fighter type could get a Book of Techniques. For the most part like a spell book however perhaps it comes with abilities that allow access to the alternates in the repertoire. Perhaps
inspired strike at will standard action: make a basic attack with int/wis modifier instead of strength and select an alternate encounter power from your repertoire that you can now use during this combat. Flavor wise "reduced to your most fundamental ability you mind reaches for something better"
While sure obsessing and studying your book in the morning might explain swapping out a power but.... the above seems better flavor.
Creating subclasses/archetypes which play off of non-caster use of Int as secondary is certainly a pretty doable route to supporting this. But I think since doing so you are fighting against the 5e design you have to do more.With the Artificer coming soon, Int is getting stronger.
I do wish that the Inquisitive Rogue had more support for Int skills, though.
It helps that in my games, there are tangible things to do with Arcana, Nature, and Religion, and useful things for History, and Investigation is very important. I have experimented with adding Riddle, which is a sort of Int based social skill, but honestly it’s hard to remember that it’s there.
I’d love to see a Fighter or Rogue that has Unarmored Defense: Intelligence, and has maneuver style widgets that use Int.