The Lamentation of Lolth - OoC VI

Well there is nothing wrong with that per se, but there are a few things to consider:

Over the course of this adventure Teleri will continue being a "teenager". The campaign won't last long enough for her to grow much into "adulthood", if at all.

You have to ask yourself if you can play a non-chaotic character convincingly. With as "chaotic" as Teleri acts sometimes, it would be quite the change to see that part of her personality change.

All in all, alignment changes usually take a long while to come around. Unless your character has some kind of large revelation, "good" or "bad", which would force them to act different almost immediately (As with cursed weapons that change alignment forcibly once held.).

Anybody can change their alignment if they work towards it realistically and gradually if that's what they want for their character. But if that character does not act accordingly to his/her new alignment once the shift occurs, I am well within my rights to force the change of the characters alignment back to what it was, or what the character is acting most like.
 

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Too true. Only an idea I was kicking around. I don't really have a good handle on lawful, on chaotic yes. But twas a good idea.

And like I said, it would be a very slow, gradual change. If at all. And I so would not play her as lawful stupid. Erg. That sort of thing wouldn't do at all.
 
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Alignement, that's is the thing I have always difficulty to evaluate... Well, Sielwoodan is CG. I think the Good is well there, but now, is he really Chaotic? Majin, if you ever see a shift in his alignement, no prob to change it, I've never really cared on the alignement, always put more effort to forge and keep a personality.
 

Will do Velmont, though as for Sielwoodan and his chaotic nature, it can really be played in many different ways. The character does not have to go around everywhere doing crazy things and generally being unpredictable. Being chaotic can be many different things, like being a free spirit. Sielwoodan seems to be the type that is very introverted and has a very strong sense of self. Because of this, he is more likely to trust in his own take in any given situation and act according to a personal code of conduct rather than what the particular "law" or custom might be at the time.

So in effect, he can still be classified as a chaotic character, at least in my eyes. ;)
 

Majin said:
Will do Velmont, though as for Sielwoodan and his chaotic nature, it can really be played in many different ways. The character does not have to go around everywhere doing crazy things and generally being unpredictable. Being chaotic can be many different things, like being a free spirit. Sielwoodan seems to be the type that is very introverted and has a very strong sense of self. Because of this, he is more likely to trust in his own take in any given situation and act according to a personal code of conduct rather than what the particular "law" or custom might be at the time.

So in effect, he can still be classified as a chaotic character, at least in my eyes. ;)

Good, I thought the same.
 

A bit late but here is my 2 cents worth

DarkMaster said:
Majin, what's up with the party. The figther wants to turn evil and the wizards and his familiar seems to be preparing something against the rest of us?

Yea, the whole Vex taking over the world is just a joke, no one can understand him talking except for Broddy (unless you have magical assistance) thats why I put it in a different colour.

As for the alignment topic I have always found that everyone seems to have a different idea what each alignement actually means and that it usually helps to discuss it with the gm as you create the character.
 


Well after looking through the Complete Arcane I have come up with a few other spells I would like to add to Broddy's spell book, just want to make sure its ok with the party since its party loot I am spending.

1st level
Orb of sound, lesser [conj] Ranged touch attack 1d6 +1d6/per 2 levels

2nd
Earthen grasp [trans] Arm made of earth and soil grabbles foes

3rd
Bands of Steel [conj] Metalic bands immobilze or entangle target

Also I am looking at making him a conjurer so I would like to add the summon monster spells for 1st and 2nd
 

When you say turning him into a Conj, do you mean in his preference to spells or trying to retcon him as a Spec Conj?

I have no prob with the spending of the gold, especially if it helps us out more. Although, I do think we have plenty of summoning animals spells with Manz, but that is just my two coppers.
 

Unless of course it is part of a prerequisite for a PrC you're looking into ;)
Then spending the money on Summon spells makes sense from a roleplaying standpoint.
Manzanita might wanna trade-out the Summon spells if he doesn't have Augment Summoning or whatever...
 
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