The Lamentation of Lolth - OoC VI

Makes sense. Use em when you really need em in other words. For the most part, Teleri's remaining spells are less than combative in application anyway.
 

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Exactly, also think of how your spells fit in both your concept for the character and how they mesh with the rest of the party. Ayden has cast one summon spell thus far in the game and then I realized that 1) the spell is slow and 2) calling animals is Drogo's forte. That summoning spell could have been a bless or anything else, or even another cure. Don't get me wrong, if you want to summon animals then by all means do, but think of how they fit your deity. You follow a hunter goddess, so when you call an animal should it not be a bird of prey or perhaps a wolf? I know insects are cool, just ask Gil Grissom, but do they fit in the aspects of the faith that you follow?

Also, you have an advantage in that you can melee some, with spells that come down the road it increases to alot, and you have a sentient sword that is begging to be used in the manner it was forged. Embrace the martial path that it can give you as well as tempering it with your spiritual side. I'm telling you chica, you are sitting on a gold mine of RP chances here. Explore them and using what you have, expand slowly, bit by bit until you find your true niche and run with it.
 

*ping.
I getcha. At the time of her creation, I was picking spells that seemed to do the most good, as I didn't have a clue on how to roleplay her at first. Her next spell-selection should be more reflective of her nature now. As for what you said about Sehanine's hunter aspect, I don't think that she is precisely a huntress per-sae.

*goes to peruse faiths and patheons.....

ah. she isn't a huntress per-sae. More of a goddess of dreams and guidance than anything else. hmmmm....
 



All..just sent a message to Majin about my silence, but until Thurs, my posting will be spotty...however, after that, it should be good to go as normal.

Heading over to the main threads now..

Sorry for the delay...

V
 


I just remember why I usually have problem with cleric. I find it hard to roleplay them correctly without getting on the nerves of the others. Even in my game I try to avoid faith issues as much as possible.

Maybe I should stop writing what he think. I guess it influences the others. I see Sarlis as someone with strong belief but pleasant to discuss with (obviously you can't trust what he says but unless you are very wise you won't notice) He is used to adventure with people from his church so he was never confronted to these types of conflicts.

I don't know, Playing a Cleric among a group of non-believer (at least in the cleric diety) as always been a big challenge for me.
 

I think this is a common issue for clerics, expressing the 'faith.' I think if it weren't for this, clerics would be much more popular.
 

You should play him how you want to play him… even if that involves thought narration. Ya some times you can have the problem that people act on some thing you thought, but that would be more something done by mistake than with intension.

I would think that it would be fun to play a cleric in a party of “un-believers”, you can piss people of and blame it on the gods. :D I think your biggest problem would be with the other believers in the group, speaking for the biggest unbeliever in the group, Dunstand thinks you’re all a bunch of sheep. :p
 

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