wingsandsword
Legend
Rust monsters. Nothing like something that can destroy your most powerful equipment with one attack, as a low level monster. I've seen high/epic level parties release more "KILL IT NOW!" on a small cluster of rust monsters than anything else (after all, one failed save could cost them a quarter-million GP or more to repair, as opposed to death, which is much cheaper to fix).
Personally, the 3.0e Blazewight always struck me as a "run away!" monster. I've never had to fight one, but just from it's ability to do permanently unhealable-by-any-means HP damage I would never want to engage one. To be honest, that ability is so overpowered, even for an Epic creature, that I think it's poor design.
Beholders are always good for striking fear into the PC's, since as many have said, they are a whole lot of Save-or-die effects at once.
Done properly, illithid can have that effect to, especially if the DM can play up how alien and revolting they are. I had one give a graphic description of their feeding once, and still shudder at the thought.
Personally, the 3.0e Blazewight always struck me as a "run away!" monster. I've never had to fight one, but just from it's ability to do permanently unhealable-by-any-means HP damage I would never want to engage one. To be honest, that ability is so overpowered, even for an Epic creature, that I think it's poor design.
Beholders are always good for striking fear into the PC's, since as many have said, they are a whole lot of Save-or-die effects at once.
Done properly, illithid can have that effect to, especially if the DM can play up how alien and revolting they are. I had one give a graphic description of their feeding once, and still shudder at the thought.