• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The needed monster that's never appeared in the MM1 -- or at all, in some editions


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TwinBahamut said:
I am probably getting to this bandwagon a little late, but...

This was a great post. Right along with Villain Classes, your Encounter Monster is a great thing. Using a monster as a scene or a monster as terrain are two ideas that D&D could stand to use a lot more.

Forget putting it in as a footnote in a Monster Manual, or a DMG, this kind of thing deserves its own book, full of nothing but detailed scenes of this kind. It would be a very useful resorce for DMs, especially those with little prep time.
I agree, but this requires a rule set that accepts the notion of damaging specific areas and one that is willing to tell a PC "No, you cant cut through the scales at these points."
 

Kamikaze Midget said:
...and hire me to write it! ;)

In all seriousness, complex 'scene encounters' like this are one of the main concepts I want to push in my game line, and I would consider doing exactly this once it gets off the ground.

If you're interested, email me. :)
 


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Not just a cover but there is an encounter in there as well. Strangely you fight it from the ground with the snake attacking from the loch just inches away.
 

Apart from being in d20 Modern as mentioned (Menace Manual), the Tome of Horrors 3 actually have about 5 or 6 different varieties of sea serpent, one of them called a shipbreaker.

Pinotage
 


Check out the bestiary in Pathfinder 3: there's a creature called the Mother of Oblivion. It's a gargantuan outsider that looks like a sea serpent mixed with an octopus. Bite, four tentacle, improved grab and constrict.

There is some spell-like stuff that goes with it's outsider nature, but most of that can be stripped off.
 

Beckett said:
Check out the bestiary in Pathfinder 3: there's a creature called the Mother of Oblivion. It's a gargantuan outsider that looks like a sea serpent mixed with an octopus. Bite, four tentacle, improved grab and constrict.

There is some spell-like stuff that goes with it's outsider nature, but most of that can be stripped off.
That's a very cool beastie, and I'm likely to use it as a lesser form of Galchutt, but again, it goes to the problem of playing off expectations that are never actually addressed in D&D properly: the lack of a sea serpent in the core rules.
 

Into the Woods

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