• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The (new) Immortals Handbook Thread

Baronovan said:
How, may I ask, does anyone "formulate" what level a "summon black hole" spell wouldbe without using some arbitration? You're not the be-all end-all authority on this system; frankly, I don't think there is one, as not even the original writiers are consistent enough to support the idea of any kind of "final mechanic" by which all others are measured and balanced. So you must be approximating something. I just don't buy your claim of not doing so.

This would be my feeling also. :lol:
 

log in or register to remove this ad

Baronovan said:
Hi there, UK. Me again.

Hiya Baranovan mate! :)

Baronovan said:
How, may I ask, does anyone "formulate" what level a "summon black hole" spell would be without using some arbitration? You're not the be-all end-all authority on this system; frankly, I don't think there is one, as not even the original writiers are consistent enough to support the idea of any kind of "final mechanic" by which all others are measured and balanced. So you must be approximating something. I just don't buy your claim of not doing so.

Any arbitration is derived wholly from the the spells within the core rules. In fact to be totally honest, EVERY part of this addendum to epic magic (if you will), is derived from the players handbook. All I have done is change one single, solitary sentence or principle of the players handbook and from that everything else falls into place. I could tell you what it is but I hate to ruin surprises. ;)
 

Upper_Krust said:
The funny thing is he could just as easily make that a +40 Natural Armour bonus for the same GP/XP cost, by increasing the casting time and taking a little backlash damage.

[...]

It would be DC 46 using the Armour Spell Seed, DC 154 for a deflection bonus using the armour spell seed and DC 93 using the Fortify Spell Seed. Nice and balanced eh! Can you anticipate which one your wizard wants to use! :D

I would Hazard a guess and say the Armour Spell Seed is perhaps broken. :D

Remember, though, that you can't effectively use backlash on such spells:

SRD said:
For spells with durations longer than instantaneous, the backlash damage is per round.
 

S'mon said:
But you should be considering the physics of the universe - if the sun is a 6' orb drawn across the sky by a chariot, it may be quite easy to create.

Actually this does bring up some interesting points. In my campaign here are the sizes of some celestial bodies (very approximate -- off the top of my head):
Sun: 5000-ft radius
Major moon (Selene): 200-ft radius
Minor moon (Qamar): 35-ft radius

How would this affect your system?
 

Hey S'mon! :)

S'mon said:
In terms of their direct impact on the campaign world, yes.

Well then, just regard my overgods as the real thing and yours as sort of a diet overgod...overgod-lite...that sort of thing. :p

S'mon said:
Odin Vili & Vi helped form the world in Norse myth, but that doesn't mean Odin can just snap his fingers and make a new planet -

I don't believe I was suggesting such...

S'mon said:
or even destroy a city. OK he _could_ destroy a city, but it would take a fair bit of effort - and so could a 20th level Wizard or Druid.

...I'd certainly fancy any greater god to at least be able to destroy a city, although how exactly they would destroy it would probably be up to the individual god. Tidal wave, volcanic eruption, violent thunderstorms, earthquake, comet, hurricane, plague, mass suicide compulsion, a zone preventing healing of any kind (nice one for Hel that).

Gods work in mysterious ways after all, so its unlikely Odins just going to pop up over Greyhawk and shout "Eat superlaser mortal scum!".

S'mon said:
This would be my feeling also.

Oh ye of little faith.
 


Hey CRGreathouse matey! :)

CRGreathouse said:
Actually this does bring up some interesting points. In my campaign here are the sizes of some celestial bodies (very approximate -- off the top of my head):
Sun: 5000-ft radius
Major moon (Selene): 200-ft radius
Minor moon (Qamar): 35-ft radius

How would this affect your system?

Well you could destroy those lunar bodies with a couple of disintigrate spells. The main stumbling block being the range. However if you had an epic' disintigrate spell with sufficient range you could easily take them out with a few shots from the planets surface.

Obviously if somethings easier to destroy, then its also easier to create/recreate.
 


Upper_Krust said:
Well you could destroy those lunar bodies with a couple of disintigrate spells. The main stumbling block being the range. However if you had an epic' disintigrate spell with sufficient range you could easily take them out with a few shots from the planets surface.

Obviously if somethings easier to destroy, then its also easier to create/recreate.

For the sun, that's all there is to say.

For the moons, though, they are actually divine entities of themselves -- intermediate deities, functioning as lesser deities during their slumber. That would probably make a difference for the purpose of disintigrating them....
 

Upper_Krust said:
Well then, just regard my overgods as the real thing and yours as sort of a diet overgod...overgod-lite...that sort of thing. :p

Considering it was me that invented the term I'll regard mine as the 'real thing', cheers. :mad:
 

Into the Woods

Remove ads

Top