The Old School: AD&D 1e


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OOC: Sorry about my lack of response, I have been crazy busy at RL and have been trying to see what I can do about it. Maybe I can get this site to function at work or something...


Brim confirms that there are no traps, and the boxes are simple enough to pick up and carry, unopened. The armband, gems, and armor are gathered from the corpse and carried back to town.

You arrive back at town, and take a quick stop at the Bouncing Beholder. You are greeted with a hearty, "Hey!" and are given a round of drinks.

(What are you going to do with the stuff? Once I know, I'll calculate total XP for the party for all challenges to date.)
 

the priest would like to make a detailed drawing of the armband and armor. on the same paperwork he would also make an inventory of the gems. He would also annotate the amount that the items were sold for.
 

"I suppose we should open this then, eh?" says Turthain, examining the boxes. He takes a sip of his drink, and then begins to open them and see what they contain.
 

Amirad places a gentle hand on the box. "Perhaps it would be best to find a more private place to examine our findings."

He walks over to the innkeep, "Charles, do you have a private room available?"
 



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