[The One Ring] The Marsh Bell

Another arrow looses from Authiel's bow and embeds in the wolf's flank.

"Vardolas, ware! Friends, bring it down!"

[sblock=Actions]Ranged Stance Attack: 1d12+3d6=18, with 1 Tengwar Rune(6).[/sblock]

[sblock=Authiel]Name: Authiel Silivrenniel Culture: Elf of Mirkwood Standard of Living: Martial
Cultural blessing: Folk of the Dusk Calling: Warden Shadow weakness: Lure of Power
Specialties: Mirkwood-lore, Woodwright, Shadow-lore
Distinctive features: Hardened, Keen-eyed
Body: 5 Heart: 3 Wits: 6
Body (favoured): 7 Heart (favoured): 6 Wits (favoured): 7
-Common Skills-
  • Awe: 2 Inspire: 0 Persuade: 0 AP: 0
  • Athletics: 3 Travel: 1 Stealth: 2 AP: 2
  • Awareness: 2 Insight: 0 Search: 1 AP: 1
  • Explore: 1 Healing: 1 Hunting: 1 AP: 0
  • Song: 2 Courtesy: 0 Riddle: 0 AP: 1
  • Craft: 1 Battle: 2 Lore: 3 AP: 2
-Weapon Skills-
  • Bow: 3 damage: 5 edge: 10 injury: 14 enc: 1
  • Sword: 1 damage: 5 edge: 10 injury: 16 enc: 2
  • Dagger: 1 damage: 3 edge: G injury: 12 enc: 1
-Virtues-:
-Rewards-: Woodland Bow
-Gear-
  • Mail shirt enc: 12
  • Cap of iron and leather enc: 2
  • Buckler enc: 1
Endurance: 24 Starting Endurance: 25 Fatigue: 19 Hope: 10 Starting Hope: 11 Shadow: 0 Armour: 3 Headgear: 1 Parry: 6 Shield: 1 Damage: 0 Ranged: 0 Wisdom: 1 Valour: 2 Experience: 0 Total Experience: 0 [/sblock]
 

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"Orin, Borin, protect Vardolas!" commanded the dwarf, as he spins in place and lifts his mathok in the air. The weapon comes down with demolishing force, as the dwarf gives a little hop to further propel the weapon into the wolf.
 

Hey there buddy, everything is ok. says Hobnob as he approaches the wolf, the Hobbit is confident, looking the beast in the eyes. The Hobbit edged closer to the wolf, gaining its attention, Look, no weapon, the Hobnob sheathes his sword and replaces it with a small amount of food. Look here, says the young Hornblower, holding his hand out You like food? You want the food? he throws the food to the wolf, still slowly approaching confidently...EDIT: the throw looks awkward, and the food hits the wolf directly in the face.


OOC: Going defensive stance, protecting Vardolas. Instead of rolling to hit with the sword Hobnob is going to attempt and win the wolf over to a non-hostile state using courtesy.

If Vardolas is attacked, will be spending the point of hope to protect.
 
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Another arrow looses from Authiel's bow and embeds in the wolf's flank.

[sblock=OOC]The Great Success (1 tengwar) means you do double damage, so 10 Endurance. That takes it down to 1 Endurance left.[/sblock]

"Orin, Borin, protect Vardolas!" commanded the dwarf, as he spins in place and lifts his mathok in the air. The weapon comes down with demolishing force, as the dwarf gives a little hop to further propel the weapon into the wolf.

[sblock=OOC]This is just a regular hit. Your mattock does 8 damage, and has an Edge of 10 - so your 8 on the d12 doesn't have a chance for Piercing Blow. But that's fine, since the 8 takes it down to 0 experience immediately.[/sblock]

Kurin's mattock catches the wolf as it hurtles past him and it falls at Vardolas' feet, stone dead.

Orin and Borin draw their axes in unison and move to shield Vardolas from the creature, but find themselves too late to make a difference.

Hey there buddy, everything is ok. says Hobnob as he approaches the wolf.

Hob approaches cautiously and confirms that the beast is dead.

[sblock=OOC]
So, that was easy.

What happened here is that the adventure as written presented a wounded Troll which is supposed to be a challenge for an average party of 4 or so people, but with twice that number I beefed up the encounter by adding its pet wolf. But since it still started as "Wounded", you had the chance to one-shot it with a lucky roll, and after that, one wolf was just nowhere near a challenge.

So, lesson learned - starting a creature at "Wounded" makes it really easy to take down. I'll probably add another combat encounter later to make up for the ease of this one.
[/sblock]

Vardolas pulls himself out of the hole and surveys the aftermath of the battle. "Thank you," he says grudgingly to Kurin. He pokes at the axe head protruding from the troll's belly. "A fine shot," he says to Authiel, more warmly.

Vardolas pulls himself out of the hole and surveys the aftermath of the battle.
 

"You are most welcome. Good job there lads and lass, we were lucky the troll was already half dead." Kurin says, as he stows his tool/weapon and closes to the troll to examine it. An axe, probably dwarven made. "I have a dreadful feeling comrades. This is probably one of our dwarven's friends axe, if the troll was still alive after this battle, I fear our friends might not be..."
 

Riggins, who silently panicked after the troll appeared, hops down to look at the troll upclose.

"Maybe not, Kurin. Maybe the ax blow let the dwarves escape? Can we follow the trolls path and see if there is any findings that would indicate out missing friends?"
 

Authiel jumps lightly from the log and lands near the troll.

"Ill tidings indeed that they encountered a cave troll. Perhaps we should search the area, their might be badly injured dwarves nearby... or worse."

[sblock=Search]1d12+1d6=2 (Eye of Sauron)[/sblock]

[sblock=Authiel]Name: Authiel Silivrenniel Culture: Elf of Mirkwood Standard of Living: Martial
Cultural blessing: Folk of the Dusk Calling: Warden Shadow weakness: Lure of Power
Specialties: Mirkwood-lore, Woodwright, Shadow-lore
Distinctive features: Hardened, Keen-eyed
Body: 5 Heart: 3 Wits: 6
Body (favoured): 7 Heart (favoured): 6 Wits (favoured): 7
-Common Skills-
  • Awe: 2 Inspire: 0 Persuade: 0 AP: 0
  • Athletics: 3 Travel: 1 Stealth: 2 AP: 2
  • Awareness: 2 Insight: 0 Search: 1 AP: 1
  • Explore: 1 Healing: 1 Hunting: 1 AP: 0
  • Song: 2 Courtesy: 0 Riddle: 0 AP: 1
  • Craft: 1 Battle: 2 Lore: 3 AP: 2
-Weapon Skills-
  • Bow: 3 damage: 5 edge: 10 injury: 14 enc: 1
  • Sword: 1 damage: 5 edge: 10 injury: 16 enc: 2
  • Dagger: 1 damage: 3 edge: G injury: 12 enc: 1
-Virtues-:
-Rewards-: Woodland Bow
-Gear-
  • Mail shirt enc: 12
  • Cap of iron and leather enc: 2
  • Buckler enc: 1
Endurance: 24 Starting Endurance: 25 Fatigue: 19 Hope: 10 Starting Hope: 11 Shadow: 0 Armour: 3 Headgear: 1 Parry: 6 Shield: 1 Damage: 0 Ranged: 0 Wisdom: 1 Valour: 2 Experience: 0 Total Experience: 0 [/sblock]
 

[sblock=OOC]
Heh. I'll just ignore that, in favour of a hook to split the party...
[/sblock]

Scouting back along the deep gully the Troll and its pet left while wading through the muck, Authiel quickly spots two side trails. Near one is an iron nail of the same type used in both Orin and Borin's boots. Near the other is a wide area of trampled grasses, with splotches of blood.

Vardolas, ranging a step behind Authiel, surveys both the signs. "It seems clear," he says quietly to the other elf, "That the foolish dwarves we're chasing arrived by one of these paths and left by the other. But which is which?"
 

Hobnob listens intently after confirming the wolf's demise, noting both Riggins and Vardolas over Athiel and Kurin YES! They must have escaped! But we could miss them if we choose incorrectly... the hobbit paces between their paths, scratching his chin, before coming to a halt and looking at Kurin. Well...?
 

"Borin, Orin" calls out the dwarf, seemingly disregarding the hobbit and his plea. "Help me explore this out, we need to determine where our friends" as he says this he eyes Vardolas with a scowl "came from, and which path did they took." Kurin walks around the area, kneeling at times, as he inspects the terrain and searches for clues. The grass and twigs must be broken in a particular direction, a footprint in the mud could also tell the dwarf what was the direction from where his compatriots came.

OOC: Ok, I'm thinking perhaps Explore is the skill to roll? If so, Borin, Orin and Kurin have 2 on it. I'll wait for confirmation before rolling anything.
 

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