Get at least two of the rogues to check for traps on both the door and the lock. Then disable any traps, have a couple of rogues check the traps have been disabled and then get one to pick the lock.Endovior said:ooc: kay
There are scattered pit traps between you and there... judicious work with several 10-foot poles reveals them, allowing you to weave between them.
Reaching the tower, you discover that the door is locked.
Ansila tells the rogues to "Fall back. Let Tyreus' backup take care of this." He then shouts "Tyreus. Zombies, can you send you fighter forward."Endovior said:Other then a rusted-out needle trap (already mentioned), there are no other traps. Upon opening the door, you quickly notice several long-dead soldiers in the room. They rise and begin moving towards you, weapons at the ready.
Ansila has initiative, followed by the rogues, followed by the Zombies.