Neonchameleon
Legend
It's not that. It's "How big is the problem it causes and for how many?" as well as "what benefit does it provide?" that is important.That's not a useful argument. Name a single element of this game which someone hasn't felt the need to houserule out because it didn't work for their game?
As long as "Optional part of the game" means that it doesn't get forced into the default mechanical rules.I can see an argument for alignment being made an optional part of the game. I cannot see an argument for not even including it as an option in the game because it messes with some people's games.
Which, to be fair, it basically doesn't and hasn't since 4e; most of what's in 5e appears pretty reasonable. The 3.X and earlier situation "Sir. We think one of the Paladins may have fallen!" "Right. Line everyone up in the courtyard and we'll see who can no longer lay on hands." lead to an awful lot of problems and blocked a whole range of adventures. As did the Paladin's default ability to Detect Evil.