steeldragons
Steeliest of the dragons
Starter Set [Player's book]: Human, Elf [high], Dwarf [hill], Halfling
- Optional Unusual/Rare Races [I would prefer included in the DM's book]: Dragonborn (hate 'em but know they are a given for the 4e crowd), Gnome, Half-elf, Tiefling (again, hate, but unquestioningly included)
"Standard/Complete" Player's Handbook: Human, Elf: High/Wood/[don't wannem but know they'll be there]Drow, Dwarf: Mountain/Hill, Halfling, Gnome: Forest/Rock, Half-Elf, Half-Orc, Dragonborn, Tiefling,...and for my money, if they are going to make tieflings a "default" player race, then Aasimar belong there too. Ideally, both/all "planetouched" folks would be included in the "Optional Unusual/Rare Races" in the "standard/complete" DMG. But I don't see that happening.
A paragraph/mention of other setting-specific races...to be fleshed out in setting specific books. Neither the PHB nor DMG of the standard/complete" game should include things like Warforged, Kender, Minotaurs, Muls, Thri-kreen, or any of the myriad other races that are possible (it's D&D, anything is possible).
Mentioning somewhere:
Naturally, some "Player Races Vomitorium Compleat" will be necessary, a year or two down the line, for the "Where's my monster-PC!?!?!" crowd with instructions for everything from gnolls & kobolds to various faerie folk, genasi, archons, hobgoblins and half-ogres, blah-blah-blah...to match the standardized player race material as presented in the core materials!...not some separate "monster PC system."
Taking up space with stats and listing for setting-specific races (or any other setting-specific material, for that matter) is a no-go for me.
- Optional Unusual/Rare Races [I would prefer included in the DM's book]: Dragonborn (hate 'em but know they are a given for the 4e crowd), Gnome, Half-elf, Tiefling (again, hate, but unquestioningly included)
"Standard/Complete" Player's Handbook: Human, Elf: High/Wood/[don't wannem but know they'll be there]Drow, Dwarf: Mountain/Hill, Halfling, Gnome: Forest/Rock, Half-Elf, Half-Orc, Dragonborn, Tiefling,...and for my money, if they are going to make tieflings a "default" player race, then Aasimar belong there too. Ideally, both/all "planetouched" folks would be included in the "Optional Unusual/Rare Races" in the "standard/complete" DMG. But I don't see that happening.
A paragraph/mention of other setting-specific races...to be fleshed out in setting specific books. Neither the PHB nor DMG of the standard/complete" game should include things like Warforged, Kender, Minotaurs, Muls, Thri-kreen, or any of the myriad other races that are possible (it's D&D, anything is possible).
Mentioning somewhere:
seems more than adequate."In addition to the races presented here, there are magic sentient robots and all manner of planar beings in Eberron, Drow aplenty and centaurs in the Forgotten Realms, supremely annoying halflings and noble minotaurs in Dragonlance, neuter half-dwarves and mantis-people in Dark Sun, and many more strange and unusual races for you to explore across the spectrum of worlds of Dungeons & Dragons. Consult with your Dungeon Master to work out strange and unusual races that might be available in the world setting of your game!"
Naturally, some "Player Races Vomitorium Compleat" will be necessary, a year or two down the line, for the "Where's my monster-PC!?!?!" crowd with instructions for everything from gnolls & kobolds to various faerie folk, genasi, archons, hobgoblins and half-ogres, blah-blah-blah...to match the standardized player race material as presented in the core materials!...not some separate "monster PC system."
Taking up space with stats and listing for setting-specific races (or any other setting-specific material, for that matter) is a no-go for me.