Zardnaar
Legend
Over the years new races come and go most a forgotten fairly quickly. Most popular races are generally the PHB ones. With beyond and BG3 there's hard data over what's actually popular. The recent break out "star" is probably the Tieflings. By getting a race over I mean it becomes somewhat popular and people want it back.
Anyway some thoughts.
1. Popular edition. Fairly simple concept. More people see it more people play it. More people will want it back.
2. One of a few probably added in a setting or PHB. Up to 3 new races seems to be the magic number. Planescae let you play Tieflings,Darksun added Kreen and Half Giants. Less is more. 50 odd in Monster of the Multiverse means most won't care and nothing stands out.
3. Near human and/or conventionally attractive helps. Sex sells let's face it. No one's going to care to much about plasmoids. Elves are perpetually popular (pretty humans but better), Tieflings are the new hotness. Being evil/edgy helps (Drow, Tieflings, Half Vampires).
4. Appears in multiple editions with a high profile. Tieflings 2E debut, 3.0 FRCS, 4E and 5E phb, Baldurs Gate.
5. The X factor. Sometimes things just blow up in popularity for whatever reason (or none).
So some contenders who might be leading the charge in 5.5.
Aasimar.
Thos ones kinda been bubbling in the back ground for a whole. Getting promoted to the phb. Humans but pretter/better blood of angels. Only negative is good aligned (read boring) stereotype. Getting promoted to PHB.
Genasi.
Ticks a lot of boxes I highlighted and they're free on Beyond raising their profile. Kinda neglected lore wise but has break out potential.
Yuan Ti.
Snake people fairly common in fantasy. Typically thought of as evil so extra edgelord points available.
Gith.
A certain popular female BG3 character. She's probably the most popular character or top 3 on a lot of lists. Sexy (kinda ymmv of fourse), "evil" race, D&D exclusive with a lot of lore since 1E. Iconic as well.
Anyway some thoughts.
1. Popular edition. Fairly simple concept. More people see it more people play it. More people will want it back.
2. One of a few probably added in a setting or PHB. Up to 3 new races seems to be the magic number. Planescae let you play Tieflings,Darksun added Kreen and Half Giants. Less is more. 50 odd in Monster of the Multiverse means most won't care and nothing stands out.
3. Near human and/or conventionally attractive helps. Sex sells let's face it. No one's going to care to much about plasmoids. Elves are perpetually popular (pretty humans but better), Tieflings are the new hotness. Being evil/edgy helps (Drow, Tieflings, Half Vampires).
4. Appears in multiple editions with a high profile. Tieflings 2E debut, 3.0 FRCS, 4E and 5E phb, Baldurs Gate.
5. The X factor. Sometimes things just blow up in popularity for whatever reason (or none).
So some contenders who might be leading the charge in 5.5.
Aasimar.
Thos ones kinda been bubbling in the back ground for a whole. Getting promoted to the phb. Humans but pretter/better blood of angels. Only negative is good aligned (read boring) stereotype. Getting promoted to PHB.
Genasi.
Ticks a lot of boxes I highlighted and they're free on Beyond raising their profile. Kinda neglected lore wise but has break out potential.
Yuan Ti.
Snake people fairly common in fantasy. Typically thought of as evil so extra edgelord points available.
Gith.
A certain popular female BG3 character. She's probably the most popular character or top 3 on a lot of lists. Sexy (kinda ymmv of fourse), "evil" race, D&D exclusive with a lot of lore since 1E. Iconic as well.