to me its always been fairly obvious...
the four archtypes have three which will often be the one driving the action: rogue, fighter and wiz. Each will see scenes where the action centers on them, probably solos scenes as well, and often can be the "if the enemy doesn't stop me, they will lose" kind of guy.
The four archtypes have one which will support all of these roles and where most of his solo focuses are non-action/non-drama. heck look at turning. if he turns undead then the other guys do the beatdown on cowering enemies.
Me, the cleric is one of my faves because, unlike each of the others, he doesn't have much of a gap which would leave him sitting idle in any conflict. he can always contribute. I like that role and feel that by picking the support i offer and emphasizing our focus i can do more, just not be the up front guy.
but more people wanna be the scene driver.
more people dream of being the race car driver than dream of being his pit boss.
the four archtypes have three which will often be the one driving the action: rogue, fighter and wiz. Each will see scenes where the action centers on them, probably solos scenes as well, and often can be the "if the enemy doesn't stop me, they will lose" kind of guy.
The four archtypes have one which will support all of these roles and where most of his solo focuses are non-action/non-drama. heck look at turning. if he turns undead then the other guys do the beatdown on cowering enemies.
Me, the cleric is one of my faves because, unlike each of the others, he doesn't have much of a gap which would leave him sitting idle in any conflict. he can always contribute. I like that role and feel that by picking the support i offer and emphasizing our focus i can do more, just not be the up front guy.
but more people wanna be the scene driver.
more people dream of being the race car driver than dream of being his pit boss.