The Red Hand of Doom!!

Round Four
20 Jonathan attacks with Leading the Attack MISS!
19 Kirrg attacks Koth for 8 damage
16 Virishal Aids another on Jonathan’s attack roll SUCCESS
12 Wyrmlord Koth draws wand and magic missiles Virishal for 14 damage
7 Duroin aids another Jonathan’s attack roll SUCCESS


Condition Summary
Jonathan 19 damage +2 to attack rolls until Duroin’s turn
Virishal 27 damage, 6 rounds resistance
Kirrg 26 damage
Duroin 8 STR penalty

No Map Update Needed.


Sir Jonathan raises his blade high, reversing his grip on his blade as he drives it down towards the bugbear's neck. He activates his helm as he raises his arm, and his vision focuses clearly on a weak spot. Unfortunately his timing is a little off and the blow sparks off the bugbear's wards.

"My one reward will be to see you die by the hands of my friends. Surrender now or meet the same fate the dead outside." Kirrg does not even wait for an answer before swinging his axe down once more. He grins greedily into the face of the bugbear as his axe strikes true wounding the Bugbear again.

"He has more magic on him than Boccob." [/I] She thinks to herself as her magic missiles are absorbed by his magical defenses.

Now, completely drained of arcane energy, Virashil attempts to help out her companions take down this bugbear. She drops her longbow, unsheathes her longsword and attempts to distract this self styled "Wyrmlord', so that Jonathan can get a clean blow.

"You are no lord of any "Wyrm" -- my Silver master and forbearer -- would crush you beneath his mighty talons as one would an ant or a flea."

Koth’s bushy brow raised in surprise as if just seeing something that was in front of him the whole time. “YOU! A Bitch-Spawn of some Metallic...Hear? You die FIRST!”

He pulls out a slim glass rod with a crystalline rock on one end. With an arcane muttering the crystal pulses with energy. The energy lances forth and pulse after pulse of mystic energy slams into Virishal who falls to the ground unmoving.

Duroin is dismayed as he feels the bugbear's ray sap the strength from his body. Somehow, the dwarf remains standing; perhaps it is the sheer tenacity for which dwarves are so well-known that keeps him on his feet. Knowing that he has little chance to penetrate their foe's magical defenses with his strength having been drained away, Duroin instead aims his weapons to distract, hoping that Sir Jonathon can use that to his advantage.

Actions?
 

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Sir Jonathan 36/55 DDP: 0/10

"Virashil NOOOO!" Sir Jonathan's cry of anguish as the sorceress falls inspires Duroin to act more quickly. He quickly thrusts his blade at the inside of the bugbear's outstretched arm. Seeing the blade once again shed sparks, Sir Jonathan is ready to move if the bugbear tries to find a suitable place to retreat.



Manuver granted: WRT. Duroin acts on initiative 19 for the rest of combat. .I can't roll worth a damn, only an 18 unless Virashil's aid another adds then it is a 20. 14 damage if it hits If it hits Virashil gets the healing. I'll ready a move action to follow the bugbear if he tries to move, I'll stop if I can can get into a flanking position if it presents itself
 

AC: 17; HP: 16/42

Kirrg grits his teeth, and makes sure that this beast cannot retreat by the opening Virashil made by her falling unconscious. He forcefully states as his axe is in the air, "You...Will...Pay!"

Attack on the bugbear, with 24 to hit, dealing 13 damage.
 

Duroin growls as he sees his companion fall, and lashes out with his axe at the bugbear's hand, seeking to disarm the creature of its wand.




STR 6
Disarm, provokes AoO (although Koth cannot make an AoO w/ a wand, and suffers a -4 to resist the disarm since it is not a melee weapon)
Waraxe +4
(+4 BAB, -2 STR, +1 Weapon Focus (Axe), +1 goblinoid target)
 

Round Five
20 Jonathan attacks with Mountain Hammer MISS! (even w/ +4 aid bonus) WRT on Duroin (NOTE: Readying is a standard action though you can ready a standard, move or free action it still requires a standard action so Jonathan can not attack and ready a move)
19 Duroin Disarm attempt on wand. SUCCESS!
19 Kirrg attacks Koth for 13 damage
16 Virishal attempts to stabilize MISS! Takes 1 damage
12 Wyrmlord Koth cast spell AoOs provoked. Jonathan hits for 6 damage, Koth makes concentration check. Kirrg and Duroin MISS! Kirrg takes 5 str penalty



Condition Summary
Jonathan 19 damage
Virishal 28 damage, 5 rounds resistance
Kirrg 26 damage 5 str penalty
Duroin 8 STR penalty


No Map Update Needed.


"Virashil NOOOO!" Sir Jonathan's cry of anguish as the sorceress falls inspires Duroin to act more quickly. He quickly thrusts his blade at the inside of the bugbear's outstretched arm. His blow is deflected by the same warding as his last blow.

Duroin growls as he sees his companion fall, and lashes out with his axe at the bugbear's hand, seeking to disarm the creature of its wand.. He whacks the thing out of the Caster’s hand. The Wyrmlord growls in defiance and surprise.

Kirrg grits his teeth, and makes sure that this beast cannot retreat by the opening Virashil made by her falling unconscious. He forcefully states as his axe is in the air, "You...Will...Pay!" He gives the Bugbear a nasty chop, but ut seems their foe is made of stern stuff.
“You shall pay for your insolence.” Koth begins spellcasting and Jonathan manages to score a strike on him while he was casting but the Wyrmlord does not falter. Another beam is summoned. This time it strikes Kirrg. Kirrg suddenly feels as weak as..a…human!

Actions?
 

Although Duroin is emboldened by his successful disarming of Koth, the dwarf's weapons feel like mountains in his weakened arms. "We must...take...him down," he says, grunting with the effort of talking and fighting. He launches his weapons at Koth, hoping against reason that he can strike some vulnerable spot on the bugbear's body.


STR 6
Full Attack: Waraxe + Shortswrod
Waraxe +2 AND Shortsword +2
(+4 BAB, -2 STR, +1 Weapon Focus (Axe) or +1 Magic Shortsword, +1 goblinoid target, -2 TWF)
 

AC: 17; HP: 16/42

Kirrg groans at his weakened state, his lethargy permeating throughout his entire body. It takes an extra effort to get his swing around, and all who can see knows it won't pass the magical barriers. He screams in frustration.

That's an effective spell. Attack of 1d20+4=12 dealing 1d12+1=13 damage if by some off chance all his magical barriers go down and that hits.
 

Sir Jonathan 36/55 0/10 DDP

Seeing the desperation on his companion's faces, Sir Jonathan steels himself for another blow. He shifts his weight slightly, hoping the shifting the weight of the bed makes the bugbear off balance. Holy light surrounds his magical blade as he thrusts his blade towards the knee of the goblinoid.

Battle leader's charge granted(last remaining). I need a lucky roll here. Swift action to change to martial sprit(somehow I forgot to do that before). If he tries to hit me with a ray I'll use my chronocharm of the grand master to make my touch AC 15. Crusader strike being used. Exactly the opposite of what I needed: Nat one. Well it can't get much worse. BLOODY INVISIBLE CASTLE!!!!! NOW I ROLL GOOD! 24 on the fumble roll
 

Round Six
20 Jonathan attacks with Crusader’s strike MISS! No Fumble..
19 Duroin Full attack Both MISS!
19 Kirrg attacks Koth MISS!
16 Virishal attempts to stabilize MISS! Takes 1 damage
12 Wyrmlord Koth cast spell AoOs provoked. All attacks MISS! (sorry guys) Jonathan takes 5 str penalty



Condition Summary
Jonathan 19 damage 5 STR penalty
Virishal 29 damage, 4 rounds resistance
Kirrg 26 damage 5 STR penalty
Duroin 8 STR penalty



No Map Update Needed.

Seeing the desperation on his companion's faces, Sir Jonathan steels himself for another blow. He shifts his weight slightly, hoping the shifting the weight of the bed makes the bugbear off balance. Holy light surrounds his magical blade as he thrusts his blade towards the knee of the goblinoid. Instead he hits the bedpost. His weapon threatens to stick in the hardwood but he manages to wrest it free.

Although Duroin is emboldened by his successful disarming of Koth, the dwarf's weapons feel like mountains in his weakened arms. "We must...take...him down," he says, grunting with the effort of talking and fighting. He launches his weapons at Koth, hoping against reason that he can strike some vulnerable spot on the bugbear's body. The weapons both harmlessly ricochet of his invisible field.

Kirrg groans at his weakened state, his lethargy permeating throughout his entire body. It takes an extra effort to get his swing around, and all who can see knows it won't pass the magical barriers. He screams in frustration.

Koth starts in again with the same movements. This time none of the heroes blows get through. A familiar beam slams into Jonathan sapping him of his strength.

actions?
 


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