The Red Hand of Doom!!

Round Two
20 Jonathan attacks I-17 with mountain hammer MISS!
16 Virishal draws wand and turns invisible
12 Wyrmlord Koth casts Lightning Bolt from F-15 13 damage to Kirrg, 0 damage to Duroin, 6 damage to Jonathan
7 Duroin moves to G-15 Full Attack Koth MISS twice with an 8 and 11
7 Kirrg attacks Koth MISS! (modified Duroin's and Kirrgs actions to the ones that made the most sense)

Condition Summary
Jonathan 13 damage 6 pool
Virishal 13 damage, 8 rounds resistance.
Kirrg 26 damage


Surrounded by the crumbling stone of the walls, and the large boulders nearby, Sir Jonathan is inspired and thrusts out with his blade, the force of an rock fall behind it. "For calling doom upon us, you sure like to hide a lot, come out a fight like a real warrior!" The force of his blow scores the ground with a large gash but no Bugbear.

Invisibility can be such a pain, Virashil thinks to herself, as she reaches into her belt pouch for her wand.

Quickly activating the wand, Virashil disappears from sight, keeping an attentive ear to any sounds or disruptions that may give a clue to the whereabouts of the electric-powered bugbear.

"Oh no you don't, you overgrown rat!" growls DUROIN, trying to determine the bugbear's location.

Kirrg snarls in anger, "Jonathan, throw some rocks in the area; hope they cover him with the dust. Virashil, be wary and alert! Ours will be the Red Hands, at the expense of this swine's blood!"

Despite their wariness another bolt of lightning lances out. Kirrg takes the brunt of the blast and Duroin proves to be too quick to get caught in the stroke. Jonathan is also struck but the boulder by him protects him somewhat

“You know not of what a true warrior is. I am a true warrior of the Dark Lady! Her power courses through my blood!”

Inspired by the appearance of their foe Duroin and Kirrg attack, but the mystic wards surrounding their foe prove too strong and their blows are either deflected or meat empty air.

vraathkeep3a.jpg


Actions for round 2?
 

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AC: 17; HP: 16/42

Kirrg regrets his armor's conductivity as another surge of electricity courses through him. He grunts out in pain, "Then we shall meet her when your blood pools at our feet! Today you meet your end!" He punctuates this final proclamation with a huge swing of his greataxe, striking down hard upon his foe.

Standard action to attack the bugbear, assuming it does not move. If it does move, however, Kirrg will try his darndest to get there. He attacks with a 26 to hit, dealing 8 damage. Maybe you can be a nice DM and throw in an extra 1d6 for Shocking weapon :D
 

Sir Jonathan 42/55 6/10 DDP

Sir Jonathan dodges another bolt of lighting as it arcs through the room. How did he get by me? Sir Jonathan calls out as he moves around to stand next to him near on top of the bed. "Hit him before he goes invisible again, Virashil you know what to do!"

WRT granted(last remaining). Double move to F14(I15 I14 H13 G13 F13 F14). Swift action: WRT on Kirrg he acts on 19 instead of 7. You'll get that hit on him before he tries to run away. It's on Duroin next time it's granted. Any AoO are at +9/1d6+4 (still assuming sword is +1) If I hit, any concentration checks are at +5 due to gloves of spell disruption. A readied action to disrupt a spell w/magic missle would be good for Virashil(like you said)
 

With a grim smile upon his face, Duroin again tries to sink his weapons into the bugbear's flesh.


FULL ATTACK: Waraxe +6 AND Shortsword +6
(+4 BAB, +2 STR, +1 Weapon Focus (Axe)/+1 Magic Shortsword, -2 for TWF, +1 goblinoid target)
 

Disturbed by the bugbears ability to become invisible and reappear other places, Virashil sees Jonathan move to attempt to box in the bugbear. Seeing one last spot where the vile creature could escape the containment, she crosses the room to complete the circle.

[D]---[/D]

OOC:

Move to G14, Ready an action to cast Magic Missile on the bugbear if he attempts to cast a spell (will this provoke an AoO from him?? I would hope not -- if so, then I will use snake's swiftness charge on Jonathan)

This will be my last spell slot of the day (besides level 0 spells)
 
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Round Three
20 Jonathan double moves to F-14 WRT on Kirrg
19 Kirrg attacks Koth for 8 damage
16 Virishal Move to G14, Ready an action to cast Magic Missile on the bugbear if he attempts to cast a spell
12 Wyrmlord Koth casts a spell provoking AoOs and a Readied action. Magic Missiles do no damage to Koth. All AoO MISS! (Duroin rolls a 17, Sir Jonathan 12, Kirrg 21)
7 Duroin full attack (now at +2/+2) MISS! (With a 19 and a 21)


Condition Summary
Jonathan 19 damage
Virishal 13 damage, 7 rounds resistance and is visible
Kirrg 26 damage
Duroin 8 STR penalty


vraathkeep4a.jpg


Sir Jonathan dodges another bolt of lighting as it arcs through the room. How did he get by me? Sir Jonathan calls out as he moves around to stand next to him near on top of the bed. "Hit him before he goes invisible again, Virashil you know what to do!"

Kirrg regrets his armor's conductivity as another surge of electricity courses through him. He grunts out in pain, "Then we shall meet her when your blood pools at our feet! Today you meet your end!" He punctuates this final proclamation with a huge swing of his greataxe, striking down hard upon his foe.

The Wyrmlord is hit by the blow and grimaces at the pain. “There is no need for us to be enemies orc! You would find yourself well respected amongst our army. Help me kill these others and I will see you are well rewarded!”

Disturbed by the bugbears ability to become invisible and reappear other places, Virashil sees Jonathan move to attempt to box in the bugbear. Seeing one last spot where the vile creature could escape the containment, she crosses the room to complete the circle.”

Surrounded by enemies the Bugbear simply sneers. “You think you have strength in numbers do you? What if I wrest you of that strength?” He starts to gesture, casting a spell. Well prepared for this Virishal casts a spell of her own. Bolts of Arcane Force fly at Koth only to meet an unseen shield and dissipate into nothingness. The trio of warriors tries to use the opening he gives them and hack away at the Caster but all their blows are turned aside by his Mystic Wards. The Bugbear laughs as he finishes his spell unperturbed and a sickly greenish beam launches from his clawed hand and hits Duroin. The dwarf’s weapons seem to become heavier and unwieldy as Duroin’s very strength is sapped from his limbs.

Duroin again tries to sink his weapons into the bugbear's flesh. His blows are well aimed and should have connected, but he no longer possessed the strength to carry through with his aim.



Actions?
 

AC: 17; HP: 16/42

"My one reward will be to see you die by the hands of my friends. Surrender now or meet the same fate the dead outside." Kirrg does not even wait for an answer before swinging his axe down once more. He grins greedily into the face of the bugbear as his axe strikes true.

Another attack for another 26 to hit dealing another 8 damage, consistent at least.

I am not trying to be diplomatic or bluff, but if you need a check for either of those, his bonus is a +1 to both.
 

Duroin is dismayed as he feels the bugbear's ray sap the strength from his body. Somehow, the dwarf remains standing; perhaps it is the sheer tenacity for which dwarves are so well-known that keeps him on his feet. Knowing that he has little chance to penetrate their foe's magical defenses with his strength having been drained away, Duroin instead aims his weapons to distract, hoping that Sir Jonathon can use that to his advantage.



STR 6
Aid another (Sir Jonathon) vrs AC10 to give Sir Jonathon +2 to attacks
Waraxe +4
(+4 BAB, -2 STR, +1 Weapon Focus (Axe)/+1 Magic Shortsword, +1 goblinoid target)
 

Virashil - Sorcerer 5, Hp: 8/21

"He has more magic on him than Boccob." She thinks to herself as her magic missiles are absorbed by his magical defenses.

Now, completely drained of arcane energy, Virashil attempts to help out her companions take down this bugbear. She drops her longbow, unsheathes her longsword and attempts to distract this self styled "Wyrmlord', so that Jonathan can get a clean blow.

"You are no lord of any "Wyrm" -- my Silver master and forebearer -- would crush you beneath his mighty talons as one would an ant or a flea."

[D]lll[/D]

OOC:

Drop longbow, draw longsword, Aid Another (Jonathan) for +2 to hit DC10 (stacks with Durion's, if he is successful)
Aid Another (Jonathan) (1d20+3=17)
 

Sir Jonathan 36/55

Sir Jonathan raises his blade high, reversing his grip on his blade as he drives it down towards the bugbear's neck. He activates his helm as he raises his arm, and his vision focuses clearly on a weak spot. Unfortunately his timing is a little off and the blow sparks off the bugbear's wards.

Leading the attack, crusader's strike and mountain hammer granted Swift action: activate helm of battle. That will miss: Leading the attack: Only a 17 to hit, 6 damage Sorry guys, at least that wasn't my damaging one. The bonuses from aid another won't kick in until next round, I'll use mountain hammer then, when it really counts(unless he continues to draw AoO from spellcasting, one will apply there) Maybe I can roll a little above average and get a hit in.
 

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