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The Red Hand of Doom!!

The guard readily accepts the coin and promises the group to join them when he is off-duty.

Though the river is not very wide it takes long minutes to cross. You unload your gear on the otherside, armed with some information on the wheres and who's who.

ooc: where to?
 

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How late in the day is it? If it is still afternoonish, then we will pay a visit to the smithy and sundries agent. If it is later, then we will make a bee-line for the inn and procure accomodations for the night.

In either case, in the morning, I want to visit the smithy to see about unloading the MW Longswords, Composite bows, and rest of the gear. Or the sundries agent. Virashil wants to at least visit the Sundries locale to see what they have to sell (to see if the scrolls she wants are present) if not, then she will want to seek out Sertieren, to see if he can provide the necessary scrolls.

We should at least go to the Shrine of Pelor and let them know where the rest of the gear of the marauders is located. (as no evidence of heironious is in the town)
 

s@squ@tch said:
How late in the day is it? If it is still afternoonish, then we will pay a visit to the smithy and sundries agent. If it is later, then we will make a bee-line for the inn and procure accomodations for the night.

It is just coming on eveningfeast. As it is a hot hazy summer there is still a couple hours of daylight.

In either case, in the morning, I want to visit the smithy to see about unloading the MW Longswords, Composite bows, and rest of the gear. Or the sundries agent. Virashil wants to at least visit the Sundries locale to see what they have to sell (to see if the scrolls she wants are present) if not, then she will want to seek out Sertieren, to see if he can provide the necessary scrolls.

We should at least go to the Shrine of Pelor and let them know where the rest of the gear of the marauders is located. (as no evidence of heironious is in the town)

so the Inn then?
 

I'll speak for the group - we'll head for the Inn to rest our weary bones this evening and partake in the finest ale/wine that they have to offer along with a hearty supper.

In the morning we'll explore our current base of operations and look to sell off our loot.
 



"To the inn, my friends," says Duroin. "I've a thirst, and would truly love to sample some of this town's fine brews!"
 

"One would hope," Kirrg states to none in particular, "this town has ale of which can relax us after such a brutal morning. I am tired of being tired." He has a long, slow gait, his huge stride covering quick ground.
 

Duroin smiles up at Kirrg as he hurries to match the half-orc's long stride. "As we dwarves sometimes say, ale always tastes better after a victory. And it was some victory, what? The four of us, against overwhelming odds! Ha, it will make for fine storytelling at the inn, to be sure!"
 

Kirrg instinctively shortens his steps to stay in line with the dwarf, "Ha! To be sure indeed for the mighty Dwarf-Warrion Duroin, he who cannot be hit. Unlike the rest of us bloodied and battered souls who pass in and out of consciousness. All hail his greatness and his three minions," he grins down to the man and nudges him slightly, as his arms are full to burst with various weapons and armors.
 

Into the Woods

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