hero4hire
Explorer
ethandrew said:"Any information you can provide for us as to their location would be most beneficial," says Kirrg as he starts to pace. "We will fight with you, as this problem, were it to go unchecked, would only grow. My advice to you, Norro Wiston and Captain Soranna, have all your people living west of the river come and stay in this part of town for now. Take what belongings they can, but if you fear attack, set up a perimeter, use your river as a defense. These goblins are heavily armored and equiped, and should fear fording the river. Any attempt to cross it otherwise would leave them highly vulnerable to attack. I trust you have trained marksmen? Use them, and keep cover for your enemy has them too. Be vigilant, be confident. You are the leaders of this town, your people gather their strength from you. On the morrow we will see what we can see."
"To find the Witchwood, cross the river and follow the Dawn Way west. The road goes all the way through the forest. Or you could strike north and take the Witch Trail, but not many people go that way."
Soranna interjects, "If you're going to be wandering around the Witchwood, I would advise you to seek out Jorr. You cant't find someone who knows the woods better. His cabin is out of the way, but it could be worth the walk. If you take the Witch Trail, go left at the first big trail crossing; Jorr's Cabin is about seven miles in. Or, if you're on the Dawn Way, take a right on a trail about nine miles from the forest edge. Jorr's Cabin is near the Blackwater. Thank you for your advise I will take your words under consideration."