Doesn't matter, as long as they're playing D&D at all*, because...How many people would buy products for previous editions? How many people are playing them?
...yes they should; for all editions at once.Should WOTC produce things for more than one edition?
Yes, there are people who do. There's a thriving market for old books, there's old-edition stuff on DMsG & DriveThru RPG, and there's significant 3pp products targeting 1e/0e and 3.5, as well...How many people would buy products for previous editions?
WotC made 3.x Open Source, and it turned out 3.x was close enough to prior eds that it was possible to cobble together an arguably-legal version for OSRIC.Should WOTC produce things for more than one edition? Discuss...
Actually, D&D was spilt, in that sense, from 1977 on, with 0D&D, AD&D, and B/X all being published simultaneously, and that strategy rode the boom-and-bust of the fad all the way through.No, because splitting your own fanbase has already been shown to be a bad idea, multiple times.
Actually
D&D was spilt, in that sense, from 1977 on, with 0D&D, AD&D, and B/X all being published simultaneously, and that strategy rode the boom-and-bust of the fad all the way through.
In the current environment, there's likely little risk to quietly supporting past eds a bit.
They called it an 'Aproach' rather than a strategy, IIRC.Right. Because TSR actually had "strategy". Sure. And the market today is remotely similar to the 70s and 80s?
TBH, TSR had me wondering "what are they thinking?" back in the day as much as WotC does now, and they were far less communicative... but...Does that really seem lie a plausible posit, to you?
...we do know that TSR's failure was not driven primarily by post-fad D&D sales dropping even more, right? I mean, it's complicated and a lot was going on, M:tG creating a fad of its own that TSR bet on with spellfire and dragondice, novels being returned by distributors, etc...When they started with a bazillion settings, flooding the market with content aimed at segregated niches for each setting.. it all went to the outhouse, and the game only survived by WotC buying the thing.
Which wasnt a split of official offerings - there were fewer settings, and only one version of the game, not even a basic set. Nerdrage is as unpredictable (yet inevitable) as fads & flops in the first place.And, when WotC deviated from some of the basics of the game design with an edition, causing a Pathfinder/4e split... not the best plan either.
Only if you lack impulse control. If you have impulse control though its exclusively positive.Having too many good ideas at the same time is a bad thing.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.