Some things:
Traits - when we originally converted I don't think traits were around to the degree that they are now. Everyone (older characters included) may choose two. I think most are applicable to Conclave. A possible Conclave-y one would be "Classical Education" which would grant Speak High Imperial and a +1 bonus to Know (history), although probably not applicable to, well, any of the characters!
Treasure - Shayuri, offhand I'm not sure, but there are still some leads as yet unfollowed so I may be thinking of that.
Non-optimized characters - to a certain extent I try to tailor things a bit to the characters so there may be chances to use the unusual skills, and conversely I'm not averse to players coming up with unusual solutions to problems.
Starting new characters - if you are ready you can go ahead and post your character's arrival in the IC thread. At the moment the existing characetrs are at a lull, resting at the narvinda.
(Just to make some things explicit, The Narvinda Manrupashnar is a kind of secular temple complex. A narvinda is specifically a type of temple complex in the mountainous land of Ut'Bharma, home to Shaolin-like monks, but the term has been adopted to any similar kind of place of meditation and learning. Manrupashnarwas a sage/philosopher who lived about 500 years ago; she taught a way of living based on charity, humility, understanding, humour and other such things.
"Vashti" is an honourific specific to Cormondal, referring to the senior priestess of the narvinda. Cormondal has an ancient tradition of river-worship, and the modern Vashti combines elements of Manrupashnan philosophy with some of the old river cult. Although the narvinda is staffed mainly by women, it is by no means a nunnery. Men are allowed, and although some of the members of the community have taken vows of poverty, chastity and the like it is by no means compulsory.
These have been hinted over the years, but I don't think I've ever spelled it out fully.)