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The Scattered Ones

Seebor pats Namfoodle on the back and says:

"Don’t worry, it happens to the best of us."

He says to Neblin and the dwarves on the other side of the pit:

"Hang on - we are going to replace the cover."

He looks at Tomas and the dwarves.

"Shall we."

With that he attempts to replace the pit cover with the help of the others.

[STR check: 4 + 2 = 6].
 

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Amaryllis also helps to replace the cover; assisting with lifting to the extent she is able but also doing any necessary bits and pieces (hooking and unhooking etc. - [OOC-hard to tell from description exactly what needs to be done here]).

While she does this, she tries to keep her eyes on as many of the dwarves as possible, especially Runor.

[OOC - not sure which of these I need to do, but just in case you need them...Spot check = 14+4=18 (minus distraction penalties at DM's discretion); Bluff check = 5+8=13; General Dex check = 9+2=11; General strength check = 20(natural)-2=18 [Gee, must have had my weet bix this morning]]

[OOC - Why don't we say that, for now, Neblin is at the entrance watching the horses and standing guard in case anyone else comes along. At least then he is useful. He can catch up if he wants to when he gets a chance to log in. As a general rule, its up to the DM, but we could make it that characters who do not log in do the least active but at least vaguely useful task (chosen by DM) and merely take a general defensive position in combat (fighting defensively and not attacking - at least then they hopefully won't die).]
 

(OOC: Okay agree with Amaryllis' suggestion. Neblin is outside watching the horses.)

Amaryllis and Seebor go into the Gate Defense area (Room 3) and push the cover back through to the Entryway. Seebor starts by pushing in a fairly puny manner and not budging it terribly much. Amaryllis the halfling lends herself to the task though and pushes it through to the next room with ease. The hooks are on the floor and Amaryllis spots how they could easily be slid through holes in the wall to pull the cover back and have someone fall into the pit.

Runor looks relieved that Namfoodle was speedily extracted from the pit and says"Right. Are we ready to move on?"
 

Seebor looks suspiciously at the Amaryllis.

He then says:

"Maybe we should find out what is behind the northern door. Anyone got a good ear?"

He then reapproaches the door, checks them briefly for traps,
and if he finds none he sees if the door is locked. If it is locked he attempts to open it.

[Search: 12 + 7 = 19].
[Open locks: 17 + 11 = 28].

He then redraws both of his shortswords and waits
for someone to (first listen and then) open the door.
 
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Amaryllis looks at Seebor, sighs, and then listens at the door.

[Listen check = 16+5 = 21]

If she hears nothing, she opens the door.
 

When he notices what Seebor and Amaryllis are doing,
Tomas removes his pack after coiling the rope and attaching it to a belt on the pack.

After placing the pack on the floor, he draws his rapier and strides over to stand behind the halfling, ready to strike at anything that might emerge from the doorway.
 

Amaryllis listens intently at the door. Hearing only the sounds of silence, she opens the door.

Tomas observing the actions of Amaryllis and Seebor strides (well as much as you can when you're hunched over due to a typical dwarven ceiling height) over to stand behind Amaryllis.

The door opens into the next room and you see ... Room 4

This room was obviously the common room. It looks relatively untouched by the combat and more like the interior of any dwarven tavern.
 

Attachments


Amaryllis looks around the room to see whether there is (1) anything interesting other than tables and bar stools and/or (2) any sign of the recent conflict. She also looks into the fire (if it is a fire) - Is it burning? If so, how strongly? If not, is it smoking? How much ash in the fire?

[Search check = 9+2 = 11]
 

Seebor moves silently to the middle of the room, and then stops.
He listens for a few seconds and then looks around the room for anything suspicious.

If he finds nothing he moves to the bottom of the stairway and listens again.

[move silently = 7 + 14 = 21]

[listen check 6 - 1 = 5]

[spot check 9 + 4 = 13]

[listen check 10 - 1 = 9]

He then stands guard if the others wish to explore the room.
 

Into the Woods

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