Issue #12: Under The Lake - Episode 1 of 5
Four days ago, we set out into the Mourning Marshes, searching for the clan of Disease ratmen who attacked Kratys Freehold. We planned to attack them while they were weakened, having sent their best warriors to the attack. Only their shaman has escaped and can warn them that we seek vengeance.
However, on our quest, we met a tribe of lizard men battling a second clan of ratmen. We assisted the lizard men in their fight, and as payment, they invited us to their home for a great celebratory feast. There, their chief asked our assistance in putting an end to a great evil which has been tainting the swamp for generations. It emanates from a submerged tower in an island at the center of a lake.
We could not refuse such a quest, and now, we are partway into the submerged tower. We have fought several evils: undead zombies attacked us on the surface of the island, we discovered stirges living within the tower, and now, we have cleared the second floor, which held only slimes and oozes. Whatever the great evil is, it lies yet further below us.
It is noon on the first Corday of Madrer. We stand in a long hall, on the second floor of the submerged tower. The room is about fifty feet long, and perhaps twenty feet wide. There are two doors in the south wall, the long edge of the room. At opposite ends, there are two sets of stairs, one leading up to safety, and the other leading down into the ominous darkness.
As we discuss what to do next, Telryn is exploring the room. A stone comes loose, falls from the ceiling, and hits him in the head. The young mage looks dazed, and sits down awkwardly.
Red-haired Miriel, the priestess of Madriel, steps over to examine him, and finds that he’s having trouble focusing and concentrating. He can’t tell her how many fingers she is holding up. “I think you have a concussion,” she concludes, after his third incorrect guess. “You should probably go rest in the boat.”
Concerned about leaving his companions without an interpreter, Telryn says something in Draconic to Hands of Fire, the seven-foot tall lizard man warrior who has been traveling with us. The lizard man responds in kind. “Hands of Fire says,” Telryn translates for us, “That he knows the rest of you can’t communicate with him, but that he’ll figure it out.”
Before he leaves, Miriel asks him, “May I take the prism?” We had found a magical rose-quartz prism the previous day, after defeating some stirges in the submerged tower.
“You can take it for now,” he says, “If you can decipher how to use it, but I want to keep it when we divide up the treasure.”
Miriel also looks over Paks, who is still weakened from the attack of the stirges. The young female warrior wears chain mail and carries a sword and shield. Her hair is cropped just above her broad shoulders. As before, there is nothing Miriel can do for her.
Miriel’s other ward, Stone, is a half-orc. His hair is short and black, and his face has a pugnacious cast to it. He needs a bath, but after a week in the swamp, we all do. He was killed, we think, in the battle with the shambling mound, but somehow brought back to life by Paks, using a great artifact that Miriel carries, Madriel’s Tear. He had been greatly weakened by the experience. “I’m feeling much better now,” he says. “I’m ready for a fight – don’t hold me back, this time.”
Hands of Fire holds out some things significantly. During our adventure in the tower, he has found two scroll cases, some coins, and some pieces of topaz.
Telryn opens the scroll cases, but after looking fuzzily at the first scroll, he says, “I can’t figure this one out without casting read magic, which I’m too woozy to do.”
The other is sealed with a double eagle, and when he opens it, he says, “It seems to talk about troop movements of long ago.”
Miriel takes it from him. After a bit of study, she says, “No, it looks like it contains troop movements for the Durover invasion. I’d heard that Lageni has been invading Durover for the last few years. This document might be several months out of date, but it’s pretty new.”
We send the scrolls back with Telryn to the boat.
“Do you think there’s more on this level?” Miriel asks. “There might be another secret door.”
Goldpetal shakes his head. “I don’t think so. Maybe we should go down the stairs.” He walks over to the main room of the level, and goes to the stairs to look. He can feel cold air wafting up.
Paks comes up behind him, and says, “I have a really bad feeling about the next level.”
As Goldpetal watches down the stairs, he can see a lot of movement at the bottom of the stairs. “It looks like there are numerous rats down there,” he says.
Stone joins them, and concurs. “Yep. I see a lot of rats down there.”
“Paks,” Miriel inquires. “Do you think your bad feeling should prevent us from going down, or just make us go carefully?”
“Kind of both,” she answers, hesitantly.
“Isn’t it kind of strange,” Chuck points out, “That there are so many rats which aren’t coming up the stairs?” As we’ve been watching, none of the rats have stepped, even briefly, on the lowest stair.
“Very,” says Stone.
“Unnatural,” says Goldpetal.
“How many rats are there?” asks Novalia, sweeping her dark purple cloak back into position on her shoulders, out of the way. The archer has been a quiet member of our group. She was rescued by the lizard men, and has joined us in our quest. She holds her bow out, with an arrow held half-readied in case of danger.
Stone counts. “One... two... Lots!”
“There’s a whole swarm of rats down there,” Goldpetal says, “But I can’t see as well as Stone in this light, and we can’t see the entire space. If it’s a room this size, and the entire floor is covered like that, there could be well over a hundred rats. Maybe we could burn them?”
Miriel suggests, “Let’s throw a torch down. Everybody get your weapons out.” When we all draw weapons or knock an arrow, she tosses her torch down the stairs. The rats scatter a bit to avoid the torch.
“I’m gonna take a look,” Stone says. The half-orc gingerly steps about halfway down the stairs, so that he can see the room better. “I see a large square room,” he calls back quietly, “Maybe fifty by fifty. There are four big pillars, and rats everywhere.” He comes back up to the top of the stairs, and rejoins the group.
“How do we kill rats?” Miriel asks. “Goldpetal, can you do something with them?”
“No,” he answers, never looking away from the swarm of rats. “I can summon rats, but I don’t know of anything to disperse them.”
“We could smoke them out,” suggests Novalia.
Miriel asks Goldpetal, “What about summoning a swarm of some other creature, something that preys on rats?”
He shakes his head. “That is a good idea, but my spell is not yet powerful enough for that.”
Paks steps past the others, to the top of the stairs and fires her bow down into the swarm. Her shot kills a rat, pegging it to the ground. The other rats swarm over its corpse, feeding on it.
Inspired by this, Stone goes upstairs. He comes back with the corpse of a stirges, which he chops into bits.
Stone walks down the stairs a bit, and starts throwing pieces of stirge into the corners, walking down the stairs. The rats start swarming into the corners. Some parts of the floor clear up, and the rats seem to ignoring Stone in favor of the corpses.
The room is perfectly square, and there are four huge pillars supporting the ceiling in the center. The rats are swarming everywhere, up the walls, and up the pillars supporting the room. In one corner of the room, he sees rotted barrels and chests on the floor. They look over a hundred years old. There is a bit of water on the floor, too, pooled in the southern end. He looks around carefully, but can’t see any doors or exits out of the room.
At the top of the stairs, the rest of the group continues to discuss the conundrum. “I still think we should smoke them out,” Novalia says.
“Should we detect magic?” asks Paks.
“I like the idea of burning them,” Miriel says, “Or at least smoking them out.”
“I’m not sure,” Goldpetal says. “What if that just drives them up towards us?”
“Do we have any spells we could use?” asks Novalia.
“I could cast sound burst,” Miriel says, “But it won't get the whole room.”
“Look how well Stone’s distraction worked,” Paks says, although by now the rats have ceased swarming over the bits of stirge. The half-orc has returned to the first step of the stairs: that seems to be safe enough, for none of the rats climb up onto the stair.
“Let’s throw a whole corpse down there,” Paks continues, “To get them to swarm in one area.”
Stone climbs back up the stairs. “But there aren’t any doors,” he tells her.
“Whatever we decide,” Miriel says, “I’ll need to rest before we head down, and I want to go out of the tower to do so.”
“I’ll come watch you,” Novalia says.
Paks says, “Someone should stay and watch the rats.” Stone sits down on the stairs to watch, and Paks and Chuck wait with him.
Miriel and Novalia go upstairs. Miriel gestures to Hands of Fire to come along and gets him to pick up the bag of coins and the sack of topaz to come out. He carries it up to the boat, and then goes back down into the tower.
Miriel rests, while Goldpetal and Hands of Fire search all the rooms on the floor we are on for secret doors. Chuck searches the walls of the great hall. Stone and Paks sit side by side on the stairs, keeping an eye on the rats and talking. At first they try to plan a way into the room, but, failing to come up with any good ideas, their conversation shifts to a sharing of stories.
29th of December, 2002
Issue #12
Under the Lake
Under the Lake
Four days ago, we set out into the Mourning Marshes, searching for the clan of Disease ratmen who attacked Kratys Freehold. We planned to attack them while they were weakened, having sent their best warriors to the attack. Only their shaman has escaped and can warn them that we seek vengeance.
However, on our quest, we met a tribe of lizard men battling a second clan of ratmen. We assisted the lizard men in their fight, and as payment, they invited us to their home for a great celebratory feast. There, their chief asked our assistance in putting an end to a great evil which has been tainting the swamp for generations. It emanates from a submerged tower in an island at the center of a lake.
We could not refuse such a quest, and now, we are partway into the submerged tower. We have fought several evils: undead zombies attacked us on the surface of the island, we discovered stirges living within the tower, and now, we have cleared the second floor, which held only slimes and oozes. Whatever the great evil is, it lies yet further below us.
It is noon on the first Corday of Madrer. We stand in a long hall, on the second floor of the submerged tower. The room is about fifty feet long, and perhaps twenty feet wide. There are two doors in the south wall, the long edge of the room. At opposite ends, there are two sets of stairs, one leading up to safety, and the other leading down into the ominous darkness.
As we discuss what to do next, Telryn is exploring the room. A stone comes loose, falls from the ceiling, and hits him in the head. The young mage looks dazed, and sits down awkwardly.
Red-haired Miriel, the priestess of Madriel, steps over to examine him, and finds that he’s having trouble focusing and concentrating. He can’t tell her how many fingers she is holding up. “I think you have a concussion,” she concludes, after his third incorrect guess. “You should probably go rest in the boat.”
Concerned about leaving his companions without an interpreter, Telryn says something in Draconic to Hands of Fire, the seven-foot tall lizard man warrior who has been traveling with us. The lizard man responds in kind. “Hands of Fire says,” Telryn translates for us, “That he knows the rest of you can’t communicate with him, but that he’ll figure it out.”
Before he leaves, Miriel asks him, “May I take the prism?” We had found a magical rose-quartz prism the previous day, after defeating some stirges in the submerged tower.
“You can take it for now,” he says, “If you can decipher how to use it, but I want to keep it when we divide up the treasure.”
Miriel also looks over Paks, who is still weakened from the attack of the stirges. The young female warrior wears chain mail and carries a sword and shield. Her hair is cropped just above her broad shoulders. As before, there is nothing Miriel can do for her.
Miriel’s other ward, Stone, is a half-orc. His hair is short and black, and his face has a pugnacious cast to it. He needs a bath, but after a week in the swamp, we all do. He was killed, we think, in the battle with the shambling mound, but somehow brought back to life by Paks, using a great artifact that Miriel carries, Madriel’s Tear. He had been greatly weakened by the experience. “I’m feeling much better now,” he says. “I’m ready for a fight – don’t hold me back, this time.”
Hands of Fire holds out some things significantly. During our adventure in the tower, he has found two scroll cases, some coins, and some pieces of topaz.
Telryn opens the scroll cases, but after looking fuzzily at the first scroll, he says, “I can’t figure this one out without casting read magic, which I’m too woozy to do.”
The other is sealed with a double eagle, and when he opens it, he says, “It seems to talk about troop movements of long ago.”
Miriel takes it from him. After a bit of study, she says, “No, it looks like it contains troop movements for the Durover invasion. I’d heard that Lageni has been invading Durover for the last few years. This document might be several months out of date, but it’s pretty new.”
We send the scrolls back with Telryn to the boat.
“Do you think there’s more on this level?” Miriel asks. “There might be another secret door.”
Goldpetal shakes his head. “I don’t think so. Maybe we should go down the stairs.” He walks over to the main room of the level, and goes to the stairs to look. He can feel cold air wafting up.
Paks comes up behind him, and says, “I have a really bad feeling about the next level.”
As Goldpetal watches down the stairs, he can see a lot of movement at the bottom of the stairs. “It looks like there are numerous rats down there,” he says.
Stone joins them, and concurs. “Yep. I see a lot of rats down there.”
“Paks,” Miriel inquires. “Do you think your bad feeling should prevent us from going down, or just make us go carefully?”
“Kind of both,” she answers, hesitantly.
“Isn’t it kind of strange,” Chuck points out, “That there are so many rats which aren’t coming up the stairs?” As we’ve been watching, none of the rats have stepped, even briefly, on the lowest stair.
“Very,” says Stone.
“Unnatural,” says Goldpetal.
“How many rats are there?” asks Novalia, sweeping her dark purple cloak back into position on her shoulders, out of the way. The archer has been a quiet member of our group. She was rescued by the lizard men, and has joined us in our quest. She holds her bow out, with an arrow held half-readied in case of danger.
Stone counts. “One... two... Lots!”
“There’s a whole swarm of rats down there,” Goldpetal says, “But I can’t see as well as Stone in this light, and we can’t see the entire space. If it’s a room this size, and the entire floor is covered like that, there could be well over a hundred rats. Maybe we could burn them?”
Miriel suggests, “Let’s throw a torch down. Everybody get your weapons out.” When we all draw weapons or knock an arrow, she tosses her torch down the stairs. The rats scatter a bit to avoid the torch.
“I’m gonna take a look,” Stone says. The half-orc gingerly steps about halfway down the stairs, so that he can see the room better. “I see a large square room,” he calls back quietly, “Maybe fifty by fifty. There are four big pillars, and rats everywhere.” He comes back up to the top of the stairs, and rejoins the group.
“How do we kill rats?” Miriel asks. “Goldpetal, can you do something with them?”
“No,” he answers, never looking away from the swarm of rats. “I can summon rats, but I don’t know of anything to disperse them.”
“We could smoke them out,” suggests Novalia.
Miriel asks Goldpetal, “What about summoning a swarm of some other creature, something that preys on rats?”
He shakes his head. “That is a good idea, but my spell is not yet powerful enough for that.”
Paks steps past the others, to the top of the stairs and fires her bow down into the swarm. Her shot kills a rat, pegging it to the ground. The other rats swarm over its corpse, feeding on it.
Inspired by this, Stone goes upstairs. He comes back with the corpse of a stirges, which he chops into bits.
Stone walks down the stairs a bit, and starts throwing pieces of stirge into the corners, walking down the stairs. The rats start swarming into the corners. Some parts of the floor clear up, and the rats seem to ignoring Stone in favor of the corpses.
The room is perfectly square, and there are four huge pillars supporting the ceiling in the center. The rats are swarming everywhere, up the walls, and up the pillars supporting the room. In one corner of the room, he sees rotted barrels and chests on the floor. They look over a hundred years old. There is a bit of water on the floor, too, pooled in the southern end. He looks around carefully, but can’t see any doors or exits out of the room.
At the top of the stairs, the rest of the group continues to discuss the conundrum. “I still think we should smoke them out,” Novalia says.
“Should we detect magic?” asks Paks.
“I like the idea of burning them,” Miriel says, “Or at least smoking them out.”
“I’m not sure,” Goldpetal says. “What if that just drives them up towards us?”
“Do we have any spells we could use?” asks Novalia.
“I could cast sound burst,” Miriel says, “But it won't get the whole room.”
“Look how well Stone’s distraction worked,” Paks says, although by now the rats have ceased swarming over the bits of stirge. The half-orc has returned to the first step of the stairs: that seems to be safe enough, for none of the rats climb up onto the stair.
“Let’s throw a whole corpse down there,” Paks continues, “To get them to swarm in one area.”
Stone climbs back up the stairs. “But there aren’t any doors,” he tells her.
“Whatever we decide,” Miriel says, “I’ll need to rest before we head down, and I want to go out of the tower to do so.”
“I’ll come watch you,” Novalia says.
Paks says, “Someone should stay and watch the rats.” Stone sits down on the stairs to watch, and Paks and Chuck wait with him.
Miriel and Novalia go upstairs. Miriel gestures to Hands of Fire to come along and gets him to pick up the bag of coins and the sack of topaz to come out. He carries it up to the boat, and then goes back down into the tower.
Miriel rests, while Goldpetal and Hands of Fire search all the rooms on the floor we are on for secret doors. Chuck searches the walls of the great hall. Stone and Paks sit side by side on the stairs, keeping an eye on the rats and talking. At first they try to plan a way into the room, but, failing to come up with any good ideas, their conversation shifts to a sharing of stories.
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