The Shackled City - Golarion Prelude

Svexyn breathes out, not aware that he had been holding his breath. At the mention of going down below, and the tales he had heard, he fixes Keygan with another quizzical look and asks, "This Jzadurine, if we are heading down there, then you best tell us everything you know about it. What should we expect? And should we make sure we are stocked and prepared for whatever meets us down in those depths?"

"I don't want to find the kids, yet have no way to care for them during the return trip."
 

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Keygan begins nodding, excited at being given the chance to do something useful.

Yes! I will tell the master of The Drunken Morkoth at once. The church of Saranrae will be my next next stop.

Keygran directs his attention to Svexyn.

As far as Jzadurine is concerned, I’m afraid I have mostly just impressions and images left to me. The exodus was over eighty years ago.

Sudden recognition comes across his face, as if unearthing some long forgotten member. Without a word, the gnome thunders up the stairs to his private quarters. Before much time has passed he can be heard stumbling back down, almost leaping two steps at a time.

When he enters the storeroom again, you see that he is carrying a bundle wrapped in old blanket of some kind. He lays it on top of a crate and unwraps it slowly, revealing an amulet housing a pale, white crystal at its center. The amulet is crafted from silver. The stone has been polished to mirror smoothness.

Each family was given one of one of these after living in the city for a number of years. My father always told me we were entrusted to keep it safe in case of some kind of emergency. It seems to possess a weak magical aura, but I’ve been unable to determine any specific purpose.

Keygan slides the blanket to the party.

Maybe it will be useful....Or maybe it was just a story my dad cooked up to entertain his son...He was always one for a good joke.....Right then. I am am off. Please be careful....I’d hate for you to end up like...the others

With that, Keygan leaves the room, heading for the front door and the exit of the building.
 
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Caytis Maggerin

At the sight of the amulet, Caytis shifts to get a better look. He hisses something, and his eyes turn from blue to green, the pupils elongating to take on a distinctly serpentine aspect. He tilts his head, silently assessing Keygan's inheritance.

[sblock=actions]Casting Detect Magic. Know check for aura and Spellcraft check for item purpose below:

Know: Arcana (1d20+8=25)
Spellcraft check (amulet) (1d20+8=22)[/sblock]


[sblock=mini-stats]Caytis Maggerin
HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05

Conditions: None
In Hand: Quadrens

Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1

* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid

Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.

* Conditional: +1 attack with Arcane Pool enhancement.

Arcane Pool: 4/5 remaining

Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15): Shield, Shield[/sblock]
 

The structures of the enchantment upon the amulet reveal themselves to you. Glowing veins of energy laced into the metal glow with a soft blue light in your mind's eye. The veins seem designed to funnel power into an enchantment placed upon the crystal. You suspect, if powered, it might act as a light source. However, the amulet appears to have no source of power. Either it has been drained of power, or it never had any to begin with. The lay circuits worked into the metal of the amulet also seem able to have been designed to handle much more power then a simple light spell would require.
 
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Caytis Maggerin, half-elf magus

Caytis raises an eyebrow as he dissects the information his magical vision imparts.

"The amulet's some kind of power channel, though it's out of juice from what I can tell. It looks like the base functionality is to give off light, but ... well, it's designed to be able to channel a lot more power than you'd need just to light up something like this."

The half-elf's eyes lose their serpentine aspect as he looks to the others.

"If most citizens got one of these, then at a blind guess, I'd assume that extra power capacity has to do with networking the amulets, though to what end I couldn't say."

[sblock=mini-stats]Caytis Maggerin
HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05

Conditions: None
In Hand: Quadrens

Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1

* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid

Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.

* Conditional: +1 attack with Arcane Pool enhancement.

Arcane Pool: 4/5 remaining

Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15): Shield, Shield[/sblock]
 

"If that's the case, then it might work in Jzadirune. Perhaps something there can power it. How big is this place? If it's supposed to rival that of Golarion, then we could be there for a while. Best prepare for a few days, just in case..."

Svexyn looks to the others, wondering if there was anything more that could help them in this new route.
 


You have no knowledge of the city of Jzadirune itself. However, for some reason, you remember a while back several gnomes arrived in Cauldron seeking to buy up any and all artifacts bearing the seal of Jzadirune. They never specified why, but they succeeded in clearing out most of the city stocks. In fact, you also seem to remember a small counterfeiting racket that rose up to take advantage of the gnomes and their deep pockets. The left the city with a fortune in artwork and magic items.

------------------------------------------------------------

A glance around Ghelve's kitchen reveals 18 days worth of field rations (non perishable items such as hard biscuits, dried meat, dried fruit, etc). The available items would feed your group for about three days. If you wish to retrieve additional supplies, you'll have to head to the market place.

------------------------------------------------------------------------------------
 

Caytis Maggerin, half-elf magus

"If it takes us more than three days to get down there, I'd start worrying that we'll wind up in the underworld," Caytis offers as they assess the supplies. "I think we want to leave sooner rather than later; someone may be missing these two--" he indicates the bodies--"and we should be below before that happens."


[sblock=mini-stats]Caytis Maggerin
HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05

Conditions: None
In Hand: Quadrens

Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1

* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid

Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.

* Conditional: +1 attack with Arcane Pool enhancement.

Arcane Pool: 4/5 remaining

Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15): Shield, Shield[/sblock]
 

"Sounds good to me. Let's get moving. If you don't mind, I'd like to keep that amulet handy, just in case. I figure I'll be in front, keeping an eye out for traps and all..."

Svexyn moves to the table and picks it up, placing it over his neck, and making sure he doesn't have any notable changes to himself in doing so. Once the others are ready, he says, "I'll keep the front clear, as I don't need light to see in the dark."

He then moves to the entrance, inspects it, and prepares to head down to the depths of Jzadirune...
 

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