Mercule
Adventurer
We played 3e/3.5e for its entire run, but were generally burned out when 4e was released. I was excited about it, initially, but the general feeling of the group was that 4e didn't "feel" like D&D. That's not intended to be an edition war, just one group's opinion.wiktionary.com said:Smell Test - An informal method for determining whether something is authentic, credible, or ethical, by using one's common sense or sense of propriety
Last fall, we started playing Rappan Athuk Reloaded, but that ended in a TPK a few weeks back, so 3.5 is still fresh in my mind. The play test came out at the best possible time for my group -- literally the day we'd planned to start a Shadowrun game. We were ready for something, but not exactly thrilled to go back to fantasy.
After running my first play test session, I was struck by the thought, "Wow. That felt like D&D." It definitely felt more like D&D than 4e. It even felt more like D&D than the Rappan Athuk game (3.5) did. I have no idea what actually makes feel like D&D. It's a totally intangible element that just resonates. I'm not sure I even care to nail it down. Regardless, I think that's a pretty important statement/test.
So, who else felt that the play test passed the "smell test" and actually feels like D&D? Note: I think the smell test is something that can only happen during play, not reading.
Also, I'm curious if your favored edition affects your sense of smell, so I included that as part of the poll.
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