fanboy2000
Adventurer
Sort of. While I agree with Doug, you should notice that I posted before him and thus couldn't posibly use his exact wording.fusangite said:I just assumed that Doug's definition was the one we were working with
That said...
Yes, it does seem to be the generaly excepted meaning: runch=all rules and fluff=all non-rules. Of course, as Psion pointed out, there are some gray areas. In all honesty, I'm not sure what the core rules have do with it. You seem to be adding something to the conversation that I don't see. It does appear that you are arguing with yourself.fusangite said:You seem to be saying that crunch=all rules and fluff=all non-rules whereas Doug is stating that these terms only apply to published setting materials and not to the core rules of the game.
You know, I'm not entirly sure how to respond to this. I think I'll quote the designers themselves on this one:fusangite said:Why would you use a prestige class designed for one setting/organization in a place for which it wasn't designed?
Complete Warrior p86 "Thayan Knight" said:The Thayan Knight represents a classic fantasy archetype--the warrior-henchmen of a powerful wizardly cabal. Most D&D campaign settings have cultures or organizations similer to the Red Wizards of Thay so even if you do not play in the Forgotten Realms setting, you should have no difficulty customizing the Thayan Knight to your own game setting.
I buy RPG books so I don't have design PrCs. It is ten times eaiser for me to write new fluff than it is to write new crunch. Fluff dosen't have to be balanced, crunch does.Why not just generate a setting-appropriate PrC yourself?