The Theocracy (recruitment closed to those posted)

WarlockLord said:
No, Shazool is a man. He is quite vehement on this subject. He's not a DMPC, just a source of info who appears in dreams. Think Deep Throat from the X-Files.

That's comforting at least. Especially since a mind flayer looks to have such a phallic overtone to it. Although, without having met one before (who knows how sheltered the ONE keeps us all), it might be very disconcerting having one in my dreams.

Edit: How soon are you looking to get this campaign rolling?
 
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Ilshana, Mk2. Nearly done.

In response to the "what are you going to do against undead" question, I loaded her up with an Undead Bane crossbow. She doesn't mind killing undead. She can't make them friends. :)

[sblock]Name: Ilshana
Race: Human
Class/Level: Beguiler 10
Exp:

Desc: Pending

Strength (STR) 8
Dexterity (DEX) 16
Constitution (CON) 14
Intelligence (INT) 24
Wisdom (WIS) 12
Charisma (CHA) 16

Alignment: Chaotic Good
AC: 19 (10 +3 Dex +5 armor +1 deflection)
Hit Points: 6+9d6 +20
Movement: 30'

Base Attack Bonus: +5
Init: +3
Melee Attack: +4
Ranged Attack: +8
Fort: +7
Reflex: +8
Will: +10

Race Abilities
Bonus Feat
Bonus Skills

Class Abilities:
Armored Mage
Trapfinding
Cloaked Casting, +1DC, +2 vs SR
Bonus Feat: Silent Spell, Still Spell
Advanced Learning
- 1st level: Magic Aura
- 3rd level: ?
Surprise Casting: Move action

Skills: 44+11+11+11+11+11+11+12+12+12 (146)
Bluff +16 (13 ranks +3 Cha)
Concentration +15 (13 ranks +2 Con)
Diplomacy +14 (7 ranks + 3 Cha, +2 Bluff, +2 Sense Motive)
Disable Device +17 (9 ranks + 7 Int + 2 MW tools)
Disguise +11 (6 ranks +3 Cha +2 Bluff)
Gather Info +10 (5 ranks +3 Cha, +2 Knowledge: Local)
Knowledge: Arcana +12 (5 ranks + 7 Int)
Knowledge: Local +12 (5 ranks + 7 Int)
Listen +10 (9 ranks + 1 Wis)
Open Lock +14 (9 ranks + 3 Dex + 2 MW tools)
Search +20 (13 ranks + 7 Int)
Sense Motive +10 (9 ranks +1 Wis)
Spellcraft +16 (7 ranks + 7 Int, +2 Knowledge: Arcana)
Speak Language 4 ranks
Spot +10 (9 ranks + 1 Wis)
Tumble +10 (7 ranks +3 Dex)
Use Magic Device +15 (12 ranks + 3 cha)

Skill Tricks (4)
Timely Misdirection
Swift Concentration

Feats
1 Fey Heritage
1 Spell Focus: Enchantment
3 Eschew Materials
6 Fey Power (+1 DC to Enchantments)
9 Fey Legacy (Confusion, Dimension Door, Summon Nature's Ally V, each 1/day as SLA)

Languages - Common, Sylvan, Elvish, Orcish, Gnome, Draconic, Dwarf, Giant, Goblin

Spells (Beguiler) - Base DC 15, 21 enchantment
Slots
0 - 6/6, 1 - 8/8, 2 - 8/8, 3 - 8/8, 4 - 6/6, 5 - 4/4

0 - Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic
1 - Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self,
Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep,
Undetectable Alignment, Whelm, Ventriloquism
2 - Blinding Color Surge, Blur, Daze Monster, Detect Thoughts, Fog Cloud, Glitterdust,
Hypnotic Pattern, Invisibility, Knock, Minor Image, Mirror Image, Misdirection, See Invisible,Silence, Spider Climb, Stay the Hand, Touch of Idiocy, Vertigo, Whelming Burst
3 - Arcane Sight, Clairvoyance/Clairaudence, Crown of Veils, Deep Slumber, Dispel Magic, Displacement, Glibness, Halt, Haste, Hesitate, Hold Person, Inevitable Defeat, Invisibility Sphere, Legion Of Sentinels, Major Image, Nondetection, Slow, Suggestion, Vertigo Field, Zone of Silence
4 - Charm Monster, Confusion, Crushing Despair, Greater Invisibility, Greater Mirror Image, Locate Creature, Mass Whelm, Phantom Battle, Rainbow Pattern, Solid Fog
5 - Break Enchantment, Dominate Person, Feeblemind, Friend to Foe, Hold Monster, Incite Riot, Mind Fog, Telepathic Bond, Seeming, Sending, Swift Etherealness

Money - 440

Weapons -
Light Crossbow +1 Undead Bane, +9, 1d8+1, 8,335, +2 hit +2d6+2 damage to undead

Armour -
Mithril Chain Shirt +1, +5 AC, 2,100

Gear -
Bedroll, 1sp, 5lbs
Blanket, 5sp, 3lbs
Waterskin, 1gp, 4lbs
Everburning Torch, 110gp, 1lb
Masterwork thief tools, 100gp, 1lb

- On person
2 scroll cases, 2gp, 1lb
2 belt pouches, 2gp, 1lb

- In Pouches
Small steel mirror, 10gp, .5lb
Money

Magic -
Veil of Allure, 14,000
Headband of Intellect +4, 16,000
Cloak of Resistance +2, 4,000
Handy Haversack, 2,000
Ring of Protection +1, 2,000[/sblock]
 

You know what happens to an Undead that gets struck by Eldritch blast?

[sblock=answer]
The same thing that happens to everything else.[/sblock]

Hey, don't diss... I liked the quote!
 

So I still have a feat that I haven't designated yet, I'm thinking of maybe taking leadership as well and that way directly address our potential undead issue. I could easily adjust the background to accomodate this, such as making it Latham's little brother or something similar. Would anyone have any objection of this, the possible over population of characters, or is this okay?
 

Janelle, nearly complete:

[sblock=Janelle]
Janelle
Human Warlock10
AL: CG HT: 5'8" WT: 130 Hair: Long, black Eyes: Green/Hazel

STR: 8 (-1) [8 base]
DEX: 22 (+6) [18 base + 2 lvl + 2 Enhancement]
CON: 14 (+2) [14 Base]
INT: 14 (+2) [14 Base]
WIS: 12 (+1) [12 Base]
CHA: 18 (+4) [18 Base]

HP: (10d6+20) AC: 28 (10 base + 6 armour + 4 shield + 6 dex + 1 Deflection + 1 Natural Armour)
Saves: FORT: +6(3 base + 2 con + 1 Resistance) REF: +10(3 base + 6 dex + 1 Resistance) WILL: +9(7 base + 1 wis + 1 Resistance)
Init: +6 Move: 40' / Fly 40'

Bab: 7
Attacks:
Eldritch Blast + 13, 7d6 damage, Range: 250'

Skills(Total/Ranks):[65 Points] Use Magic Device(+21/13), Bluff(+23/13), Diplomacy(+23/13), 29 more

Languages: Common, Sylvan, 1 more

Feats: [5] Fey Heritage(+3 vs Mind affects), Fey Skin(improved DR), Maximize SLA, Empower SLA, Extra Invocation(Least)

Class Features: Detect Magic, Invocations, Eldritch Blast, DR 5/Cold Iron, Deceive Item.

Invocations:
Least[4]:
Elemental Blast(Blast Essence) - Alters Eldritch Blast to an energy type.
Beguiling Influence - +6 Bluff, Diplomacy, Intimidate.
Eldritch Spear(Blast Shape) - 250' Range Eldritch Blast.
See the Unseen - Darkvision 60', See Invisibility.

Lesser[3]:
Fell Flight - Flight speed.
Flee the Scene - Short Distance Dimension Door + Major Image 1 round.
Walk Unseen - Invisibility (self only) @ will.


Equipment:
+2 Darkwood Shield (4,257)
+2 Mithril Shirt (5,100)
Gloves of Dexterity +2 (4,000)
Ring of Protection +1 (2,000)
Amulet of Natural Armour +1 (2,000)
Circlet of Persuasion (4,500)
Ring of Sustenance (2,500)
Vest of Resistance +1 (1,000)
Boots of Striding(2,500)
Greater Chasuble of Fell Power (18,000)
3,143 GP to spend. (GOGO wands!!)
[/sblock]

Also, apparently I can't take Quicken SLA till my next feat. :( Required CL=10, and After lvl 9 I don't get a feat till 12.
I've gotta drop one least and one lesser invocations.. Any help? (The ones marked with an asterisk (*) are the ones I MUST keep.

*BTW, Shayuri, what's "Veil of Allure" do?
 
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Actually, I suppose I could throw in an NPC wizard to assist against undead...

And in this campaign, mindflayers have gender. They gotta make tadpoles somehow!
 

Hmm... MR DM - Could I drop the "Springing" part of the boots of Striding&Springing?
Lets see, A +5 to jump costs 2,500, meaning the other half cost 3,000.. Using the stackign rules (150%), that means it probably cost 2,000 GP for the +10 speed part of the boots.. But I'd be willing to pay whatever you think's fair. I'm just not seeing any beneficial part of the Springing. Janelle flies, she doesn't jump.


Also, I have an Invocation to run by you...
There's several invocations that alter the E.Blast to deal elemental damage, and each has an additional 'save vs extra effect'. Would you be willing to allow an invocation that just allows me to make my blast elemental, with no extra effect(But one invoke would allow multiple elements)? (So I can fly around shooting lightning bolts and jets of flame?)
 

Go ahead, Jemal. I've never understood why "springing" hs to be included in these things anyway. As for the invocation, I'll allow it, but I can't see why you'd want it (just say your blast looks like a lightning bolt) or buy some wands. :D
 

Jemal said:
Invocations:
Least[4]: *Must get rid of one*
Baleful Utterance - Shatter @ will.
Beguiling Influence - +6 Bluff, Diplomacy, Intimidate.
*Eldritch Spear - 250' Range Eldritch Blast.
Entropic Warding - 20%miss vs ranged, No scent, Can't be tracked.
See the Unseen - Darkvision 60', See Invisibility.

Lesser[3]: *Must get rid of one*
Charm - As the spell (Will DC 19).
*Fell Flight - Flight speed.
*Flee the Scene - Short Distance Dimension Door + Major Image 1 round.
Walk Unseen - Invisibility (self only) @ will.

I've gotta drop one least and one lesser invocations.. Any help? (The ones marked with an asterisk (*) are the ones I MUST keep.

I think, with a real cursory glance, I'd drop out of the Leasts probably Baleful Utterance, maybe from the Lessers Charm... I think we've got that covered ;)
 

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