The Theocracy (recruitment closed to those posted)

Ethandrew - If your character has ANY knowledge of undead, Warlocklord would probably let you change your stated action, as that's pretty common knowledge..

Insight - No, I've never had a problem with the lack of map. I know basically where everyone is in relation to each other, that's really all that matters... What specifically is confusing you? We know where the Allip is, we're all within about 30-40 feet of each other, and all the other (living) badguys are hundreds of feet away.
 

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fenixdown said:
Incidentally, I can't help but notice the apparent total lack of ability to restore ability drain in our party.

Shayuri said:
And I thought we had a cleric or something among us...didn't we?


Pfffft. 'Apparent total lack'... 'A cleric or something'... No Restoration for you guys. :p

But yes, Arast is an Archivist, and Archivists draw their spells from the Cleric spell list. So yes, he's got Restoration. Though of course it's not prepared at the moment. He has one free 4th level slot in which he could prepare it, but other than that y'all are gonna have to wait till tomorrow when I can load up on them.

Though I guess patience may not be a strong suit for someone with their Wisdom drained. ;)
 

Autumn said:
Though I guess patience may not be a strong suit for someone with their Wisdom drained. ;)

It wasn't an accident that I initially gave him low Wisdom, but that can't account for my own at times :o
 




XP gains

Ok, at the end of this battle, all your PCs have gained 2,108 XP. For cohorts, I'm ruling that the always have max XP for their level, until you level up, at which point they do too.

Now that you are retreating into the jungle, it's time to find a destination. The river I told you about is to the east. If you follow it south, with the current, you will reach the province of Therinsdale, which will take another week. An orc village is to the south. They will be friendly, because they do not appreciate the Glorious Empire. It will take about four days to get there. (By days, I mean days of walking - not forced march, flight, etc.) The fortress of the Dark Eldren (drow) is to the north, they are also in the fight. Drow are a lot different in this world. This will take a fortnight. West is just a long expanse of jungle before you reach anything, but you know of a temple to the ONE [I/somewhere/I] in there, which could be storing supplies to the army. However, your supplies are limited and you do not know the temple's exact location. Where will you go?
 

WarlockLord said:
Ok, at the end of this battle, all your PCs have gained 2,108 XP. For cohorts, I'm ruling that the always have max XP for their level, until you level up, at which point they do too.

Now that you are retreating into the jungle, it's time to find a destination. The river I told you about is to the east. If you follow it south, with the current, you will reach the province of Therinsdale, which will take another week. An orc village is to the south. They will be friendly, because they do not appreciate the Glorious Empire. It will take about four days to get there. (By days, I mean days of walking - not forced march, flight, etc.) The fortress of the Dark Eldren (drow) is to the north, they are also in the fight. Drow are a lot different in this world. This will take a fortnight. West is just a long expanse of jungle before you reach anything, but you know of a temple to the ONE [I/somewhere/I] in there, which could be storing supplies to the army. However, your supplies are limited and you do not know the temple's exact location. Where will you go?

Hmmm, how familiar are we members of the resistance with the Therinsdale Province or Dark Eldren fortress? Enough so to teleport accurately? I'm sure between us, we could manage. Latham can teleport himself, Dehg, and one other. Arast I'm sure could cast teleport as well, carrying 3 others. Hmm, that leaves us one short, doesn't it? Maybe the Cleric has Travel as his domain.

Personally, I say we go South. The trip is shorter, the village might not be as stocked as we'd prefer, but it'll be a safe-haven for the time being while we formulate a plan.
 

Arast's got some divinations, right? I say we use them and go loot the temple for supplies.
Teleportation may not be such a good idea, since we probably couldn't take the rest of the resistance with us.

Edit: maybe we don't even need the divinations, if Caul's cleric knows where the temple is and what's in it.
 
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So you interrogate the cleric? You're going to have to ask question by question. Also, can I assume you made camp?

You are familiar with Therinsdale, but teleporting in will attract attention. The Dark Eldren do not respond well to teleporting inside (the wards kill anyone who tries) but you can teleport outside it. You know the orc village well enough. However, Dehg will will need a disguise or concealment, as the racist clerics can't stand the lesser races.
 

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