The Tournament of Flowers, Part II [Orsal Judging][Concluded]

Bront

The man with the probe
OOC: Juliana is not set for one on one battle, being as injured as she is. If Rowan can stay in front of her, particularly with a normal melee weapon, she can settle behind you with reach and try to trip or simply injure opponents as they come. Keeping them at bay using the door is ideal.
 

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Patlin

Explorer
Round 1 Concludes
(Rolling for Manzanita) Rowan's blow is ineffective, brushed aside in the Zombie's mindless advance.

The zombies lumber forward, heedless of their own safety, and attack Rowan. The dark forces seem to favor them in their stumbling charge, as the first two score telling blows upon the Barbarian. The first strikes Rowan for 5 damage, the second for 10.

As the Zombies close in, Rowan takes another swing but misses. Julianna strikes out with her readied attack, striking a Zombie hard (9 damage), and finishing it off as the heedless thing moves recklessly forward.

ooc: Z3's attack eliminated: no straight line for partial charge.

Revised Initiative
Boog
Human Cleric
Rowan
Julianna
Zombies

Round 2 Begins
Boog, hoping the door on the far side of the room is another exterior door, decides to circle the building. He hustles to the southeast corner.

The Cleric begins casting, this time a longer spell.
[sblock=Spellcraft DC 17]Summon Monster II[/sblock]

[Rowan is up next.]

ooc: Map to follow. Those able, please roll on Invisible Castle. :)
 

Patlin

Explorer
Code:
  A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z
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06  |[]|--|--|--|--|--|--|--|--|--|--|--|--|--|DD|--|--|--|--|[]|  |  |  |  |
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13  |[]|  |  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|ww|ww|  |  |  |[]|  |  |  |  |
14  |[]|  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|ww|ww|ww|ww|  |  |[]|  |  |  |  |
15  |mm|mm|mm|mm|mm|ww|ww|ww| w|ww|ww|ww|ww|ww|ww|ww|ww|ww|  |[]|  |  |  |  |
16  |mm|mm|mm|mm|mm|mm|ww|ww| w|ww|ww|ww|ww|ww|ww|ww|ww|  |  |[]|  |  |  |  |
17  |[]|  |  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|ww|ww|  |  |  |[]|  |  |  |  |
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19  |[]|  |  |  |  |  |  |  |  |  |ww|ww|ww|  |  |  |  |  |  |[]|  |  |  |  |
20  |[]|  |  |  |  |  |z2|  |  |  |  |ww|  |  |  |  |  |  |  |[]|  |  |  |  |
21  |[]|  |  |  |  |z1|Ro|z3|  |  |  |  |  |  |  |  |  |  |  |[]|  |  |  |  |
22  |--|--|--|--|--|--|--|Ju|--|--|--|--|--|--|--|--|--|--|--|[]|  |  |  |  |
23  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |Bo|  |  |  |
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26  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |

-- = horrizontal wall
[] = vertical wall
ww = Mill Wheel: dangerous and difficult terrain, provides partial cover if you fire across it
mm = other mill machinery, as above but less dangerous to cross

z1 = Zombie 1, etc.
h1 = Human Cleric
Ju = Julianna
Bo = Boog
Ro = Rowan

dd = open door
DD = closed door
 

El Jefe

First Post
Boog raced along the wall of the old mill, hoping to catch the dark priest unaware before his pets did too much damage to Rowan and Juliana.[sblock=Round 3 inputs]Sprint to V5, or further if the wall continues.[/sblock]
 


Manzanita

First Post
Rowan realizes he's in trouble. Surrounded by zombies and fodder for the cleric's spells. His only hope is brutal attack.

Rowan drops his glaive, useless at such close range (free action), draws his flail (MEA), rages(free action), and lashes out to trip Z1, presenting his flank to Z3, which will hopefully attack Juliana.

OOC: Use combat expertise to increase AC by 2 and reduce attack roll by 2. AC stays at 16. Rage to 19 strength. HPs increase to 29 (or 14 after dmg taken). Heavy flail: Melee touch attack to trip +4+2-1=+4; if successful strength check is +4 str +4 feat: +8. If successful attack roll at +4 & 2d4+6. Rolls: 19+4=flail wrapped around legs; 8+8=16 for strenth check. 18+4=good attack roll if tripped 3+6=9 dmg if hit. Makes up for some of his earlier bad luck.
 

Patlin

Explorer
Round 2 Concludes
Rowan trips a Zombie (z2), bashing it with his flail for 8 damage.

Julianna slashes at a Zombie, dealing 6 damage.

The two Zombies still standing attack Rowan but miss. The Barbarian is careless in his rage, and one of the blows gets through.

The third Zombie stands, drawing an attack of opportunity from Rowan. The Barbarian hits, dealing another point of damage. Rowan notices the Zombies aren't effected as much as living creatures by bashing weapons.
 
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Manzanita

First Post
OOC: Did that zombie hit rowan b/c of flanking. Rowan's AC was 16. His HPs are now 8. his AoO attack is a good one: 20+4 to hit, and 1+6 dmg (well, good attack roll, anyway, lame dmg roll.) crit confirm roll: 13+4 & 2+6. Not bad. 7 & 8 dmg, less reduction is another 5 pts, eh?

EDIT: oh bummer. zombies don't take critical hits do they.... and, Oh, upon reflection, I realize I rolled the wrong damage dice last round. If you follow my invisible castle link from the prior round, I rolled 1d4 dmg for my heavy flail, not 1d10. I'll put my reroll in sblocks. If you decide I should reroll & take the result even if its lower, here's my reroll: [sblock] 7+6=13[/sblock]
 
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Patlin

Explorer
ooc: Oops. I missed the combat expetise bit... I checked your character sheet for your AC, and subtracted 2 do to rage. THere is a problem, however:

SRD (on Barbarian Rage) said:
He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats

We'll call it a miss for this round, but in the future you can't rage and use combat expertise at the same time. I'll also edit to reflect the greater damage.
 

Patlin

Explorer
Round 3 Begins
Boog runs around the wall, and finds that the Miller's house is attached to the back of the mill. [At a run, Boog can cover quite a lot of distance in a straight line. Where does he wish to stop running -- anywhere V8 to V-8 would be fine.]

Code:
  A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z

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-6  |  |  |  |[]|[]|[]|[]|DD|[]|[]|[]|[]|oo|[]|[]|[]|[]|  |  |  |  |  |  |  |
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11  |[]|  |  |  |  |  |  |  |  |  |ww|ww|ww|  |  |  |  |  |  |[]|  |  |  |  |
12  |[]|  |  |  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|  |  |  |  |[]|  |  |  |  |
13  |[]|  |  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|ww|ww|  |  |  |[]|  |  |  |  |
14  |[]|  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|ww|ww|ww|ww|  |  |[]|  |  |  |  |
15  |mm|mm|mm|mm|mm|ww|ww|ww| w|ww|ww|ww|ww|ww|ww|ww|ww|ww|  |[]|  |  |  |  |
16  |mm|mm|mm|mm|mm|mm|ww|ww| w|ww|ww|ww|ww|ww|ww|ww|ww|  |  |[]|  |  |  |  |
17  |[]|  |  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|ww|ww|  |  |  |[]|  |  |  |  |
18  |[]|  |  |  |  |  |  |  |ww|ww|ww|ww|ww|ww|ww|  |  |  |  |[]|  |  |  |  |
19  |[]|  |  |  |  |  |  |  |  |  |ww|ww|ww|  |  |  |  |  |  |[]|  |  |  |  |
20  |[]|  |  |  |  |  |z2|  |  |  |  |ww|  |  |  |  |  |  |  |[]|  |  |  |  |
21  |[]|  |  |  |  |z1|Ro|z3|  |  |  |  |  |  |  |  |  |  |  |[]|  |  |  |  |
22  |--|--|--|--|--|--|--|dd|--|--|--|--|--|--|--|--|--|--|--|[]|  |  |  |  |
23  |  |  |  |  |  |  |  |Ju|  |  |  |  |  |  |  |  |  |  |  |  |Bo|  |  |  |
24  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
25  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
26  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |

-- = horrizontal wall
[] = vertical wall
ww = Mill Wheel: dangerous and difficult terrain, provides partial cover if you fire across it
mm = other mill machinery, as above but less dangerous to cross

z1 = Zombie 1, etc.
h1 = Human Cleric
Ju = Julianna
Bo = Boog
Ro = Rowan

dd = open door
DD = closed door
oo = window
 

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