JoeGKushner
First Post
In terms of options, I find that the problem with the d20 system is still, and always will be, class and levels.
In an open game system, or a game system where all of the abilities are in one or two core books, based on your power level, it's much easier to stat out character concepts and to work with your GM based on what's in the core game system.
GURPS, Hero, Tri-Stat and other game systems that have everything in one book are easier to research and use then d20 simply because you don't need a thousand other books for that one feat, that one class, and that one spell that you feel will let you make a character as true to concept as possible.
In an open game system, or a game system where all of the abilities are in one or two core books, based on your power level, it's much easier to stat out character concepts and to work with your GM based on what's in the core game system.
GURPS, Hero, Tri-Stat and other game systems that have everything in one book are easier to research and use then d20 simply because you don't need a thousand other books for that one feat, that one class, and that one spell that you feel will let you make a character as true to concept as possible.