Chun-tzu
First Post
doraemon8 said:What do you think? The character never really had a chance to flesh out and was incredibly weak in the beginning, but once started to roll, i believe it could've became a powerful character. Each side compensates for the other.
Just to comment on the original post (which didn't really seem to me like he was asking about how to build the ultimate self-reliant character), I think a Monk/Sorcerer is a fun combination, but far from the most effective combination.
My reasoning is that the Sorcerer's limitations also build onto some of the Monk's limitations, making a bad situation worse. First, as many gamers here will tell you, even-level multiclassing for an arcane spellcaster is not a great idea. You lose way too much at higher levels. But how about just a few levels of Sorcerer?
Well, first, a Sorcerer's or Wizard's prime stat just adds one more necessary high stat to the character that needs more high stats than anyone else (except possibly a Psion straight out of PsiHB). Not good. Second, let's say you just want 2nd level spells, so you've got some nice buffs, defensive spells, and a couple utility spells. Okay, that shouldn't be too bad. Except that requires 4 levels of Sorcerer, and your already-not-great BAB is going to suffer. Forget about hitting anything with a Flurry of Blows. And your hit points also suffer.
A Monk/Sorcerer or Monk/Wizard is a character with a nice little bag of tricks, but once those tricks are used up, he isn't left with much. You are much better off using magic items or special prestige class abilities (like the Tattooed Monk's magic tattoos) to gain access to those spells that you want. A single class Monk or Sorcerer of equal level would probably kick this character's butt.
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