It's a bit tongue in the cheek, but what are the certain things that (almost) always apply to our games - both on- and off-game. It's not about whining and pointing the finger, but more a chance to self-reflect and find the patterns that are repeated over and over again.
I'll start:
I'll start:
- Names are unique. There’s only one Frodo and one Conan. In Fantasy there are no Johns or Mohammeds.
- Female players almost always make slender or underweight PC’s. No matter how creative a lady is, imagining a tall strong human male barbarian weighting over 90 kg is just… hard, real hard for her. Arnie as Conan and at 110 kg, anyone?
- Adventuring is always for a band of strangers. There are no Earp brothers or any room for family business in RPGs.
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